added scroll bar ui
authorhgn <hgodden00@gmail.com>
Sun, 5 Dec 2021 19:00:19 +0000 (19:00 +0000)
committerhgn <hgodden00@gmail.com>
Sun, 5 Dec 2021 19:00:19 +0000 (19:00 +0000)
fishladder.c
vg/vg_console.h
vg/vg_input.h
vg/vg_ui.h

index 842bb64846d0af9facf5900e45aa24ad58841134..7cda200bd7727d537cc849e214f27d7c3c3e5ec1 100644 (file)
@@ -1266,7 +1266,7 @@ void vg_update(void)
        world.tile_y = floorf( world.tile_pos[1] );
 
        // Tilemap editing
-       if( !world.simulating )
+       if( !world.simulating && !gui_want_mouse() )
        {
                v2_copy( vg_mouse_ws, drag_to_co );
        
@@ -2340,41 +2340,55 @@ void vg_ui(void)
        ui_global_ctx.cursor[1] = 0;
        ui_global_ctx.cursor[2] = 256;
 
-       ui_fill_y( &ui_global_ctx );
+       gui_fill_y();
        
-       ui_new_node( &ui_global_ctx );
+       ui_global_ctx.id_base = 4 << 16;
+       
+       gui_new_node();
        {
-               ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0xff5577ff );
+               gui_fill_rect( ui_global_ctx.cursor, 0xff5577ff );
                
-               ui_text( &ui_global_ctx, "MARBLE COMPUTING", 4, 0 );
+               gui_text( "MARBLE COMPUTING", 4, 0 );
                
                ui_global_ctx.cursor[1] += 45;
                ui_global_ctx.cursor[3] = 709;
                
                // Level scroll view
-               ui_new_node( &ui_global_ctx );
+               gui_new_node();
                {
-                       ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0xffff7729 );
-                       ui_set_clip( &ui_global_ctx, ui_global_ctx.cursor );
+                       gui_fill_rect( ui_global_ctx.cursor, 0xffff7729 );
+                       gui_set_clip( ui_global_ctx.cursor );
+                       
+                       ui_global_ctx.cursor[2] = 16;
+                       gui_align_right();
+                       
+                       static struct ui_scrollbar sb = {
+                               .bar_height = 400
+                       };
+                       ui_scrollbar( &ui_global_ctx, &sb, 0 );
                        
-                       ui_global_ctx.cursor[3] = 50;
                        ui_global_ctx.cursor[2] = 240;
+                       ui_global_ctx.cursor[3] = 50;
+                       gui_align_left();
+                       
+                       ui_px content_height = vg_list_size(cmp_levels_basic)*ui_global_ctx.cursor[3];
+                       ui_global_ctx.cursor[1] -= ui_calculate_content_scroll( &sb, content_height );
                        
                        for( int i = 0; i < vg_list_size(cmp_levels_basic); i ++ )
                        {
                                struct cmp_level *lvl_info = &cmp_levels_basic[i];
                        
-                               ui_new_node( &ui_global_ctx );
+                               gui_new_node();
                                {
-                                       ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, i&0x1?0xff23fce45:0xff8722f8 );
-                                       ui_text( &ui_global_ctx, lvl_info->title, 3, 0 );
+                                       gui_fill_rect( ui_global_ctx.cursor, i&0x1?0xff23fce45:0xff8722f8 );
+                                       gui_text( lvl_info->title, 3, 0 );
                                }
-                               ui_end_down( &ui_global_ctx );
+                               gui_end_down();
                        }
                        
-                       ui_release_clip( &ui_global_ctx );
+                       gui_release_clip();
                }
-               ui_end_down( &ui_global_ctx );
+               gui_end_down();
        }
-       ui_end( &ui_global_ctx );
+       gui_end();
 }
index febe54af68d55186be0e7339eb09553f5c18ce88..48f1f2ec985b1228400f528d7d44dcfb0c5b52bd 100644 (file)
@@ -102,8 +102,8 @@ static void vg_console_draw( void )
                int start = VG_MIN( vg_console.cursor_pos, vg_console.cursor_user ),
                         end   = VG_MAX( vg_console.cursor_pos, vg_console.cursor_user );
                
-               ui_global_ctx.cursor[0] = start * ui_glyph_spacing_x * vg_console.scale + 2;
-               ui_global_ctx.cursor[2] = (start == end? 0.2f: (float)(end-start)) * (float)ui_glyph_spacing_x * (float)vg_console.scale;
+               ui_global_ctx.cursor[0] = (start * ui_glyph_spacing_x * vg_console.scale)/2 + 2;
+               ui_global_ctx.cursor[2] = (start == end? 0.2f: (float)(end-start)) * (float)ui_glyph_spacing_x * (float)vg_console.scale * 0.5f;
                
                ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x66ffffff );
        }
index 69865427ba75c5f4ae76f1a1fd87467dd09b00e9..6bae274d99cff79a25e39c220a6742463578eb60 100644 (file)
@@ -91,9 +91,9 @@ static inline int vg_get_button_up( const char *button )
 
 static inline int vg_get_button_state( const char *button )
 {
-       if( vg_get_button( button ) ) return 2;
        if( vg_get_button_down( button ) ) return 1;
        if( vg_get_button_up( button ) ) return 3;
+       if( vg_get_button( button ) ) return 2;
        return 0;
 }
 
index a2cc77057af0da407c4681fe83333acdbd3a5570..35a3e3b8df9294a8ab30aac94f4d2d41a33bbb72 100644 (file)
@@ -98,6 +98,35 @@ struct ui_ctx
        int click_state;        // 0: released, 1: on down, 2: pressed, 3: on release
 };
 
+// Shortnames
+#define gui_draw(...) ui_draw( &ui_global_ctx, __VA_ARGS__)
+#define gui_current(...) ui_current( &ui_global_ctx, __VA_ARGS__)
+#define gui_new_node() ui_new_node( &ui_global_ctx )
+#define gui_hasmouse(...) ui_hasmouse( &ui_global_ctx, __VA_ARGS__)
+#define gui_end() ui_end( &ui_global_ctx )
+#define gui_end_down() ui_end_down( &ui_global_ctx )
+#define gui_end_right() ui_fill_right( &ui_global_ctx )
+#define gui_fill_y() ui_fill_y( &ui_global_ctx)
+#define gui_fill_x() ui_fill_x( &ui_global_ctx)
+#define gui_align_bottom() ui_align_bottom( &ui_global_ctx )
+#define gui_align_right() ui_align_right( &ui_global_ctx )
+#define gui_align_top() ui_align_top( &ui_global_ctx )
+#define gui_align_left() ui_align_left( &ui_global_ctx )
+#define gui_clamp_rect(...) ui_clamp_rect( &ui_global_ctx, __VA_ARGS__)
+#define gui_group_id(...) ui_group_id( &ui_global_ctx, __VA_ARGS__)
+#define gui_capture_mouse(...) ui_capture_mouse( &ui_global_ctx, __VA_ARGS__)
+#define gui_set_clip(...) ui_set_clip( &ui_global_ctx, __VA_ARGS__)
+#define gui_release_clip() ui_release_clip( &ui_global_ctx )
+#define gui_fill_rect_uv(...) ui_fill_rect_uv( &ui_global_ctx, __VA_ARGS__)
+#define gui_fill_rect(...) ui_fill_rect( &ui_global_ctx, __VA_ARGS__)
+#define gui_text(...) ui_text( &ui_global_ctx, __VA_ARGS__)
+#define gui_begin(...) ui_begin( &ui_global_ctx, __VA_ARGS__)
+#define gui_resolve(...) ui_resolve( &ui_global_ctx, __VA_ARGS__)
+#define gui_set_mouse(...) ui_set_mouse( &ui_global_ctx, __VA_ARGS__)
+#define gui_button(...) ui_button( &ui_global_ctx, __VA_ARGS__)
+#define gui_window(...) ui_window( &ui_global_ctx, __VA_ARGS__)
+#define gui_want_mouse() ui_want_mouse( &ui_global_ctx )
+
 // Globals
 // ===========================================================================================================
 
@@ -420,6 +449,11 @@ static void ui_capture_mouse( ui_ctx *ctx, u32 id )
        }
 }
 
+static int ui_want_mouse( ui_ctx *ctx )
+{
+       return ctx->capture_mouse_id == 0? 0: 1;
+}
+
 static void ui_set_clip( ui_ctx *ctx, ui_rect clip )
 {
        ctx->clipping[0] = clip[0];
@@ -589,6 +623,9 @@ static void ui_begin( ui_ctx *ctx, ui_px res_x, ui_px res_y )
        ctx->num_indices = 0;
        
        ui_release_clip( ctx );
+       
+       if( ctx->click_state == 0 )
+               ctx->capture_mouse_id = 0;
 }
 
 static void ui_resolve( ui_ctx *ctx )
@@ -625,6 +662,14 @@ struct ui_window
        ui_px drag_offset[2];
 };
 
+enum button_state
+{
+       k_button_released = 0,
+       k_button_start_click,
+       k_button_click,
+       k_button_hold
+};
+
 static int ui_button( ui_ctx *ctx, u32 id )
 {
        ui_new_node( ctx );
@@ -634,19 +679,22 @@ static int ui_button( ui_ctx *ctx, u32 id )
                if( ui_hasmouse(ctx) )
                {
                        ui_fill_rect( ctx, ctx->cursor, 0xffcccccc );
-               
+                       
                        if( ctx->click_state == 1 )
-                               ctx->capture_lock = 1;
-                       else if( ctx->capture_lock && ctx->click_state == 3 )
                        {
-                               return 1;
+                               ctx->capture_lock = 1;
+                               return k_button_start_click;
                        }
+                       else if( ctx->capture_lock && ctx->click_state == 3 )
+                               return k_button_click;
+                       else if( ctx->capture_lock && ctx->click_state == 2 )
+                               return k_button_hold;
                }
                else
                        ui_fill_rect( ctx, ctx->cursor, 0xff999999 );
        }
        
-       return 0;
+       return k_button_released;
 }
 
 static int ui_window( ui_ctx *ctx, struct ui_window *window, u32 control_group )
@@ -721,3 +769,68 @@ static int ui_window( ui_ctx *ctx, struct ui_window *window, u32 control_group )
        
        return 1;
 }
+
+struct ui_scrollbar
+{
+       int     drag;
+       ui_px drag_offset;
+       
+       ui_px py;
+       ui_px bar_height;
+       ui_px view_height;
+};
+
+static void ui_scrollbar( ui_ctx *ctx, struct ui_scrollbar *scrollbar, u32 id )
+{
+       scrollbar->view_height = ctx->cursor[3];
+
+       if( scrollbar->drag )
+       {
+               scrollbar->py = ctx->mouse[1]+scrollbar->drag_offset;
+               scrollbar->py = VG_MAX( scrollbar->py, 0 );
+               scrollbar->py = VG_MIN( scrollbar->py, ctx->cursor[3] - scrollbar->bar_height );
+               
+               if( ctx->click_state == 0 || ctx->click_state == 3 )
+                       scrollbar->drag = 0;
+       }
+       
+       ui_new_node( ctx );
+       {
+               ui_fill_rect( ctx, ctx->cursor, 0xff000000 );
+               ui_capture_mouse( ctx, __COUNTER__ );
+               
+               ctx->cursor[1] += scrollbar->py;
+               ctx->cursor[3] = scrollbar->bar_height;
+               
+               ui_new_node( ctx );
+               {
+                       ui_capture_mouse( ctx, __COUNTER__ );
+                       struct ui_vert *drag_bar = ui_fill_rect( ctx, ctx->cursor, 0xff555555 );
+
+                       if( ui_hasmouse( ctx ) || scrollbar->drag )
+                       {
+                               drag_bar[0].colour = 0xff777777;
+                               drag_bar[1].colour = 0xff777777;
+                               drag_bar[2].colour = 0xff777777;
+                               drag_bar[3].colour = 0xff777777;
+                       
+                               // start drag
+                               if( ctx->click_state == 1 )
+                               {
+                                       scrollbar->drag = 1;
+                                       scrollbar->drag_offset = scrollbar->py - ctx->mouse[1];
+                               }
+                       }
+               }
+               ui_end_down( ctx );
+       }
+       ui_end( ctx );
+}
+
+static ui_px ui_calculate_content_scroll( struct ui_scrollbar *scrollbar, ui_px content )
+{
+       float overlap = vg_maxf( 0.0f, (float)(content - scrollbar->view_height) );
+       
+       float range = scrollbar->view_height - scrollbar->bar_height;
+       return ((float)scrollbar->py / range) * overlap;
+}