flow classification first pass
authorhgn <hgodden00@gmail.com>
Sun, 25 Jul 2021 16:42:22 +0000 (17:42 +0100)
committerhgn <hgodden00@gmail.com>
Sun, 25 Jul 2021 16:42:22 +0000 (17:42 +0100)
fishladder.c

index 1f4634bcce9f2fa66b39e11ba0c7b361a5d8ca99..f6dc1e9d74d5c8ec8c62ba4ee65be49c96136fa7 100644 (file)
@@ -40,13 +40,13 @@ SHADER_DEFINE( tilemap_shader,
        "uniform mat4 uPv;"
        "uniform vec2 uOrigin;"
        ""
-       "out vec2 aCoords;"
+       "out vec4 aCoords;"
        ""
        "void main()"
        "{"
                "vec2 world_coord = a_co+a_offset+uOrigin;"
           "gl_Position = uPv * vec4( world_coord.x, 0.0, world_coord.y, 1.0 );"
-          "aCoords = (a_co*0.98+0.01 + a_data.xy) * 0.0625;"
+          "aCoords = vec4((a_co*0.98+0.01 + vec2(a_data.x,0.0)) * 0.0625, a_data.zw);"
        "}",
        
        // FRAGMENT
@@ -54,14 +54,14 @@ SHADER_DEFINE( tilemap_shader,
        "uniform sampler2D uTexRipples;"
        "uniform float uTime;"
        
-       "in vec2 aCoords;"
+       "in vec4 aCoords;"
        "out vec4 FragColor;"
        
        "void main()"
        "{"
-               "vec4 glyph = texture( uTexTiles, aCoords );"
+               "vec4 glyph = texture( uTexTiles, aCoords.xy );"
                "vec4 ripple = texture( uTexRipples, vec2( glyph.x - uTime, glyph.y ));"
-               "float wstatus = -(fract(uTime)*2.0-1.0);"      // -1 := None in, 0.0 := Hold middle, 1.0 := All out
+               "float wstatus = -((aCoords.z/128.0)-1.0);"     // -1 := None in, 0.0 := Hold middle, 1.0 := All out
                "float dev = step( 0.0, glyph.x+wstatus ) * step( glyph.x+wstatus, 1.0 );" //+ abs(glyph.y-0.5) );"
                "vec3 composite = mix( vec3(0.5,0.5,0.5), vec3(0.3,0.6,1.0) + ripple.xyz * 0.1, step( 0.75, glyph.a )*dev ) * glyph.z;"
           "FragColor = vec4( composite, 1.0 );"
@@ -105,6 +105,7 @@ static struct
                
                int level;
                int state;
+               int flowing[2];
        }
        * cells;
        
@@ -212,23 +213,29 @@ static struct cell *map_stack_next(void)
        {
                struct vframe *frame = &map.stack.frames[ map.stack.level ];
                
-               int output_dirs[][2] = { {0,-1}, {-1,0}, {1,0} };
+               int output_dirs[][2] = { {0,1}, {-1,0}, {1,0} };
                
                if( frame->i < 3 )
                {
                        int *dir = output_dirs[ frame->i ];
-                       tile = map_tile_at( (int[2]){frame->x+dir[0], frame->y+dir[1]} );
-                       frame->i ++;
-                       
+                       tile = map_tile_at_cond( (int[2]){frame->x+dir[0], frame->y+dir[1]}, CELL_FLAG_WALKABLE );
+
                        if( tile && !(tile->flags & CELL_FLAG_VISITED) )
                        {
                                map.stack.level ++;
                                frame[1].i = 0;
                                frame[1].x = frame[0].x+dir[0];
                                frame[1].y = frame[0].y+dir[1];
+                               
+                               tile->flags |= CELL_FLAG_VISITED;
+                               
+                               if( frame->i == 0 )
+                                       frame->i = 400;
                        }
                        else
                                tile = NULL;
+                               
+                       frame->i ++;
                }
                else
                {
@@ -243,21 +250,27 @@ static struct cell *map_stack_next(void)
        return tile;
 }
 
+static void map_stack_current_coords( int coords[2], int offset )
+{
+       coords[0] = map.stack.frames[ map.stack.level+offset ].x;
+       coords[1] = map.stack.frames[ map.stack.level+offset ].y;
+}
+
 static void map_update_visual(void)
 {
        u8 celldata[ 4096 ];
        
-       for( int i = 0; i < map.x*map.y; i ++ )
+       static int compute_flow_counter = 0;
+       compute_flow_counter ^= 0x1;
+       
+       for( int i = 0; i < map.y*map.x; i ++ ) 
        {
-               celldata[i*4+0] = i & 0x7;
-               celldata[i*4+1] = (i & ~0x7) >> 3;
+               map.cells[i].flowing[compute_flow_counter] = map.cells[i].flowing[compute_flow_counter^0x1];
+               
+               if( map.cells[i].flowing[compute_flow_counter] ) 
+                       map.cells[i].flowing[compute_flow_counter] --;
        }
        
-       // Configurations
-       // DCBA | X Y
-       // 0001   3 0
-       // 0010   
-       
        for( int y = 0; y < map.y; y ++ )
        {
                for( int x = 0; x < map.x; x ++ )
@@ -275,19 +288,95 @@ static void map_update_visual(void)
                                d = map_tile_at_cond( (int[2]){ x-1,y }, CELL_FLAG_WALKABLE );
                                
                                u32 config = (a?0x1:0x0) | (b?0x2:0x0) | (c?0x4:0x0) | (d?0x8:0x0);
-                               
                                cellbytes[ 0 ] = config;
-                               cellbytes[ 1 ] = 0;
+                               
+                               if( cur->flags & CELL_FLAG_OUTPUT )
+                                       cur->flowing[ compute_flow_counter ] = 128;
                        }
                        else
                        {
                                // TODO: Random background tiles
                                cellbytes[ 0 ] = 1;
-                               cellbytes[ 1 ] = 0;
                        }
                }
        }
        
+       int const k_rate_flow = 16;
+       
+       map_stack_refresh();
+       for( int i = 0; i < arrlen( map.io ); i ++ )
+       {
+               int inputcoord[2];
+               if( map.cells[ map.io[i] ].flags & CELL_FLAG_OUTPUT )
+               {
+                       map_tile_coords_from_index( map.io[i], inputcoord );
+                       map_stack_init( inputcoord );
+                       struct cell *cell = map_tile_at( inputcoord );
+                       
+                       int cr[2];
+                       
+                       do
+                       {
+                               map_stack_current_coords( cr, 0 );
+                               
+                               u8 *cellbytes = celldata + (cr[1]*map.x+cr[0])*4; 
+                               
+                               if( cell->flowing[ compute_flow_counter ^ 0x1 ] == 128 )
+                               {
+                                       switch( cellbytes[0] )
+                                       {
+                                               // DOWN
+                                               case 1: case 5: case 11: case 9: case 3:
+                                                       map_tile( (int[2]){ cr[0], cr[1]+1 } )->flowing[ compute_flow_counter ] += k_rate_flow;
+                                               break;
+                                               
+                                               // R
+                                               case 2: case 6:
+                                                       if( celldata[ (cr[1]*map.x+cr[0]+1)*4 ] != 14 )
+                                                               map_tile( (int[2]){ cr[0]+1, cr[1] } )->flowing[ compute_flow_counter ] += k_rate_flow;
+                                               break;
+                                               
+                                               // L
+                                               case 8: case 12:
+                                                       if( celldata[ (cr[1]*map.x+cr[0]-1)*4 ] != 14 )
+                                                               map_tile( (int[2]){ cr[0]-1, cr[1] } )->flowing[ compute_flow_counter ] += k_rate_flow;
+                                               break;
+                                               
+                                               // L+R
+                                               case 10: case 14:
+                                                       if( celldata[ (cr[1]*map.x+cr[0]+1)*4 ] != 14 )
+                                                               map_tile( (int[2]){ cr[0]+1, cr[1] } )->flowing[ compute_flow_counter ] += k_rate_flow;
+                                                       if( celldata[ (cr[1]*map.x+cr[0]-1)*4 ] != 14 )
+                                                               map_tile( (int[2]){ cr[0]-1, cr[1] } )->flowing[ compute_flow_counter ] += k_rate_flow;
+                                               break;
+                                               default: break;
+                                       }
+                               }
+                               
+                               if( cellbytes[0] == 10 )
+                               {
+                                       int crl[2];
+                                       map_stack_current_coords( crl, -1 );
+                                       
+                                       if( crl[0] < cr[0] )
+                                       {
+                                               cellbytes[0] = 15;
+                                       }
+                               }
+                       }
+                       while( (cell = map_stack_next()) );
+               }
+       }
+       
+       for( int i = 0; i < map.y*map.x; i ++ )
+       {
+               map.cells[i].flowing[ compute_flow_counter ] = vg_min( 128, map.cells[i].flowing[ compute_flow_counter ] );
+               celldata[ i*4+2 ] = map.cells[i].flowing[ compute_flow_counter ];
+       }
+       
+       // Trace out route
+       
+       
        glBindBuffer( GL_ARRAY_BUFFER, map.tiles_vbo );
        glBufferSubData( GL_ARRAY_BUFFER, 16*sizeof(float) + 1024*2*sizeof(float), map.x*map.y*4, celldata );
 }
@@ -386,6 +475,7 @@ static int map_load( const char *str )
                        }
                        
                        row[ cx ].conditions = NULL;
+                       row[ cx ].flowing[ 0 ] = 0;
                
                        // Parse the various cell types
                        if( *c == '+' || *c == '-' )
@@ -897,13 +987,14 @@ void vg_start(void)
        
        map_load
        ( 
-               "#####-#####;aa\n"
+               "##-#####-##;aaa,aa\n"
+               "#         #;\n"
+               "#         #;\n"
                "#         #;\n"
                "#         #;\n"
-               "#         -;bb\n"
                "#         #;\n"
                "#         #;\n"
-               "#####+#####;abab\n"
+               "##+#####+##;aa,aaa\n"
        );
 }