zoom revision
authorhgn <hgodden00@gmail.com>
Mon, 10 Jan 2022 15:53:57 +0000 (15:53 +0000)
committerhgn <hgodden00@gmail.com>
Mon, 10 Jan 2022 15:53:57 +0000 (15:53 +0000)
fishladder.c

index bb3c98a4157fcc02dedcb6e15c6c2c57de943e8c..c3f83a716a00ac11a8a59c9d9f68ad4c6170c7b7 100644 (file)
@@ -1510,81 +1510,49 @@ static void vg_update(void)
        world.tile_y = floorf( world.tile_pos[1] );
 
        // Camera dragging
-       static v2f drag_origin; // x/y pixel
-
-       if( vg_get_button_down( "tertiary" ) )
-               v2_copy( vg_mouse, drag_origin );
-       else if( vg_get_button( "tertiary" ) )
-       {
-               // get offset
-               v2_sub( vg_mouse, drag_origin, drag_offset );
-               v2_div( drag_offset, (v2f){ vg_window_x, vg_window_y }, drag_offset );
-               v2_mul( drag_offset, (v2f){ size_current*2.0f, -size_current*r1*2.0f }, drag_offset );
-       }
-       else
        {
-               v2_copy( result_view, view_point );
-               v2_copy( (v2f){0.0f,0.0f}, drag_offset );
-       }
-
-       // calculate relative position of mouse in view_point space
-       
-       { // Debug
-               v2f lwr; v2f upr;
-               v2f lwr1; v2f upr1;
-               v2f p0; v2f p1;
-               v2f vo;
-               v2f mouse_viewspace;
+               static v2f drag_origin; // x/y pixel
 
-               float rsize = size-view_zoom_extra;
-
-               v2_sub( (v2f){ -size + 0.1f, -size*r1 + 0.1f }, origin, lwr );
-               v2_sub( (v2f){  size - 0.1f,  size*r1 - 0.1f }, origin, upr );
-
-               v2_sub( (v2f){ -rsize, -rsize*r1 }, vt_target, lwr1 );
-               v2_sub( (v2f){  rsize,  rsize*r1 }, vt_target, upr1 );
-
-               vg_line_box( lwr, upr, 0xffffff00 );
-               vg_line_box( lwr1, upr1, 0xff00ff00 );
-
-               // Calculate vector towards mouse from vt_target
-               v2f mouse_delta;
-               v2_muls( vt_target, -1.0f, vo );
-
-               v2_sub( vt_target, vg_mouse_ws, mouse_delta );
-
-               vg_line( vo, vg_mouse_ws, 0xffffffff );
+               if( vg_get_button_down( "tertiary" ) )
+                       v2_copy( vg_mouse, drag_origin );
+               else if( vg_get_button( "tertiary" ) )
+               {
+                       // get offset
+                       v2_sub( vg_mouse, drag_origin, drag_offset );
+                       v2_div( drag_offset, (v2f){ vg_window_x, vg_window_y }, drag_offset );
+                       v2_mul( drag_offset, (v2f){ size_current*2.0f, -size_current*r1*2.0f }, drag_offset );
+               }
+               else
+               {
+                       v2_copy( result_view, view_point );
+                       v2_copy( (v2f){0.0f,0.0f}, drag_offset );
+               }
+       }
 
-               // Mouse Locally
-               v2_div( vg_mouse, (v2f){ vg_window_x, vg_window_y }, mouse_viewspace );
-               mouse_viewspace[0] = mouse_viewspace[0]*rsize*2.0f;
-               mouse_viewspace[1] = (1.0f-mouse_viewspace[1])*rsize*2.0f*r1;
+       // Zooming
+       {
+               v2f mview_local;
+               v2f mview_new;
+               v2f mview_cur;
+               v2f mview_delta;
+               float rsize;
 
-               v2_add( lwr1, mouse_viewspace, mouse_viewspace );
+               rsize = size-view_zoom_extra;
 
-               vg_line( mouse_viewspace, (v2f){0.0f, 0.0f}, 0xff0000ff );
-       //}
+               v2_div( vg_mouse, (v2f){ vg_window_x*0.5f, vg_window_y*0.5f }, mview_local );
+               v2_add( (v2f){ -rsize, -rsize*r1 }, (v2f){ mview_local[0]*rsize, (2.0f-mview_local[1])*rsize*r1 }, mview_cur );
 
-               // Zoom
                view_zoom_extra = vg_clampf( view_zoom_extra + vg_mouse_wheel[1], 0.0f, size - 4.0f );
-       
-               // Zoom offset adjust
-               rsize = size-view_zoom_extra;
-               v2_sub( (v2f){ -rsize, -rsize*r1 }, vt_target, lwr1 );
-               v2_sub( (v2f){  rsize,  rsize*r1 }, vt_target, upr1 );
-               
-               v2f mouse_viewspace_new;
-               v2_div( vg_mouse, (v2f){ vg_window_x, vg_window_y }, mouse_viewspace_new );
-               mouse_viewspace_new[0] = mouse_viewspace_new[0]*rsize*2.0f;
-               mouse_viewspace_new[1] = (1.0f-mouse_viewspace_new[1])*rsize*2.0f*r1;
 
-               v2_add( lwr1, mouse_viewspace_new, mouse_viewspace_new );
+               // Recalculate new position
+               rsize = size-view_zoom_extra;
+               v2_add( (v2f){ -rsize, -rsize*r1 }, (v2f){ mview_local[0]*rsize, (2.0f-mview_local[1])*rsize*r1 }, mview_new );
 
-               v2f zoom_offset;
-               v2_sub( mouse_viewspace, mouse_viewspace_new, zoom_offset );
-               v2_muladds( view_point, zoom_offset, -1.0f, view_point );
+               // Apply offset
+               v2_sub( mview_new, mview_cur, mview_delta );
+               v2_add( mview_delta, view_point, view_point );
        }
-
+       
        // Tilemap
        // ========================================================================================================
        if( !is_simulation_running() && !gui_want_mouse() )
@@ -1965,7 +1933,7 @@ static void vg_update(void)
                                        {
                                                fj = &world.fishes[j];
                                                
-                                               if( (fj->state == k_fish_state_alive) )
+                                               if( fj->state == k_fish_state_alive )
                                                {
                                                        v2i fi_prev;
                                                        v2i fj_prev;