switch to vgc system
[fishladder.git] / vg / vg_platform.h
diff --git a/vg/vg_platform.h b/vg/vg_platform.h
deleted file mode 100644 (file)
index b1986b9..0000000
+++ /dev/null
@@ -1,111 +0,0 @@
-// Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
-
-typedef uint8_t  u8;
-typedef uint16_t u16;
-typedef uint32_t u32;
-typedef uint64_t u64;
-typedef int8_t i8;
-typedef int16_t i16;
-typedef int32_t i32;
-typedef int64_t i64;
-
-typedef unsigned int uint;
-
-typedef int            v2i[2];
-typedef int            v3i[3];
-typedef int            v4i[4];
-typedef float          v2f[2];
-typedef float          v3f[3];
-typedef float          v4f[4];
-typedef v2f                    m2x2f[2];
-typedef v3f                    m3x3f[3];
-typedef v3f                    m4x3f[4];
-typedef v3f                    boxf[2];
-
-// Resource types
-typedef struct vg_tex2d vg_tex2d;
-
-struct vg_achievement
-{
-       int is_set;
-       const char *name;
-};
-
-#define vg_static_assert _Static_assert
-
-#define vg_list_size( A ) (sizeof(A)/sizeof(A[0]))
-
-// THREADING
-// ==================================================================================================================
-
-// Pthred emulation for windows 
-#ifdef _WIN32
-       #include <windows.h>
-       #define MUTEX_TYPE             HANDLE
-       #define MUTEX_INITIALIZER      NULL
-       #define MUTEX_SETUP(x)         (x) = CreateMutex(NULL, FALSE, NULL)
-       #define MUTEX_CLEANUP(x)       (CloseHandle(x)) //TODO: Why is this defined but never used?
-       #define MUTEX_LOCK(x)          emulate_pthread_mutex_lock(&(x))
-       #define MUTEX_UNLOCK(x)        (ReleaseMutex(x))
-
-       int emulate_pthread_mutex_lock( volatile MUTEX_TYPE *mx )
-       { 
-               if( *mx == NULL ) /* static initializer? */
-               { 
-                       HANDLE p = CreateMutex( NULL, FALSE, NULL );
-                       if( InterlockedCompareExchangePointer( (PVOID*)mx, (PVOID)p, NULL ) != NULL )
-                               CloseHandle(p);
-               }
-               
-               return WaitForSingleObject( *mx, INFINITE ) == WAIT_FAILED;
-       }
-#else
-       #include <pthread.h>
-       #define MUTEX_LOCK(x)                   pthread_mutex_lock(&(x))
-       #define MUTEX_UNLOCK(x)                 pthread_mutex_unlock(&(x))
-       #define MUTEX_TYPE                              pthread_mutex_t
-       #define MUTEX_INITIALIZER               {0}
-#endif
-
-
-int vg_thread_run( void *pfunc, void *data )
-{
-#ifdef _WIN32
-       
-       HANDLE hThread = CreateThread
-       (
-               NULL,    // Thread attributes
-               0,       // Stack size (0 = use default)
-               pfunc,   // Thread start address
-               data,    // Parameter to pass to the thread
-               0,       // Creation flags
-               NULL            // Thread id
-       );
-       
-       if ( hThread == NULL )
-       {
-               // Thread creation failed.
-               // More details can be retrieved by calling GetLastError()
-               return 1;
-       }
-       else
-       {
-               CloseHandle( hThread );
-               return 0;
-       }
-       
-#else
-
-       pthread_t hThread;
-       if( pthread_create( &hThread, NULL, pfunc, data ) )
-       {
-               return 1;
-       }
-       else
-       {
-               pthread_detach( hThread );
-               return 0;
-       }
-
-#endif
-}