+++ /dev/null
-int debug_sfx = 0;
-
-struct vg_convar debug_cvars[] =
-{
- { .name = "debug_sfx", .data = &debug_sfx, .data_type = k_convar_dtype_i32 }
-};
-
-static void sfx_internal_debug_overlay(void)
-{
- if( !debug_sfx )
- return;
-
- // Grab values
- struct sound_info
- {
- float signal;
- const char *name;
- u32 cursor, flags;
-
- u32 buffer_length, clip_start, clip_end;
- }
- infos[ SFX_MAX_SYSTEMS ];
- int num_systems;
-
- MUTEX_LOCK( sfx_mux_t01 );
-
- num_systems = sfx_sys_len;
-
- for( int i = 0; i < sfx_sys_len; i ++ )
- {
- sfx_system *sys = sfx_sys + i;
- struct sound_info *snd = &infos[ i ];
-
- //snd->signal = sys->signal_average;
- snd->name = sys->name;
- snd->cursor = sys->cur;
- snd->flags = sys->flags;
- snd->clip_start = sys->clip_start;
- snd->clip_end = sys->clip_end;
- snd->buffer_length = sys->buffer_length;
- }
-
- MUTEX_UNLOCK( sfx_mux_t01 );
-
- // UI part
- // ========
-
- // Draw audio stack
- for( int i = 0; i < num_systems; i ++ )
- {
- ui_global_ctx.cursor[2] = 150;
- ui_global_ctx.cursor[3] = 12;
-
- u32 alpha = (infos[i].flags & SFX_FLAG_PERSISTENT)? 0xff000000: 0x22000000;
-
- ui_new_node( &ui_global_ctx );
- {
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x00333333 | alpha );
-
- ui_px baseline = ui_global_ctx.cursor[0];
- ui_px width_block_1 = (ui_px)(((float)infos[i].clip_start / (float)infos[i].buffer_length) * 150.0f);
- ui_px width_block_2 = (ui_px)(((float)(infos[i].buffer_length-infos[i].clip_end) / (float)infos[i].buffer_length) * 150.0f );
-
- ui_global_ctx.cursor[2] = width_block_1;
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x77ffffff );
-
- ui_global_ctx.cursor[2] = width_block_2;
- ui_align_right( &ui_global_ctx );
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x77ffffff );
-
- // Cursor
-
- ui_global_ctx.cursor[2] = 2;
- ui_global_ctx.cursor[0] = baseline + (ui_px)(((float)infos[i].cursor / (float)infos[i].buffer_length) * 150.0f);
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0xffffffff );
-
- ui_global_ctx.cursor[0] = baseline + 2;
- ui_global_ctx.cursor[1] += 2;
- ui_text( &ui_global_ctx, ui_global_ctx.cursor, infos[i].name, 1, 0 );
- }
- ui_end_down( &ui_global_ctx );
- ui_global_ctx.cursor[1] += 1;
- }
-}
-
-static void vg_debugtools_draw(void)
-{
- sfx_internal_debug_overlay();
-}
-
-static void vg_debugtools_setup(void)
-{
- for( int i = 0; i < vg_list_size( debug_cvars ); i ++ )
- {
- vg_convar_push( debug_cvars[i] );
- }
-}