added emitter sprites
[fishladder.git] / vg / vg_console.h
index 8ab3256b4e86ccba1d0b550b692529a8d49e025d..76d38007241ef256112d1440159b7dcccc38331c 100644 (file)
@@ -109,7 +109,7 @@ static void vg_console_draw( void )
        ui_fill_x( &ui_global_ctx );
        
        ui_new_node( &ui_global_ctx );
-       {               
+       {
                ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x77333333 );
        
                ui_global_ctx.cursor[3] = 8*vg_console.scale;