cross compile build script
[fishladder.git] / vg / vg_audio.h
index aefc0fc81cd0693688a125304877a15ae354be39..e62d5845447e35f09c3e3b6536911a38ff2e3e42 100644 (file)
@@ -7,10 +7,10 @@
 #include "stb/stb_vorbis.h"
 
 #define SFX_MAX_SYSTEMS        32
-#define SFX_FLAG_ONESHOT       0x1
+//#define SFX_FLAG_ONESHOT     0x1
 #define SFX_FLAG_STEREO                0x2
 #define SFX_FLAG_REPEAT        0x4
-#define SFX_FLAG_GHOST         0x8
+#define SFX_FLAG_PERSISTENT 0x8
 #define FADEOUT_LENGTH                 4410
 #define FADEOUT_DIVISOR        (1.f/(float)FADEOUT_LENGTH)
 
@@ -25,6 +25,9 @@ struct sfx_vol_control
 
 struct sfx_system
 {
+       sfx_system *persisitent_source;
+       int in_queue;
+
        // Source buffer start
        float *source, *replacement;
        
@@ -32,7 +35,7 @@ struct sfx_system
        
        // Modifiers
        sfx_vol_control *vol_src;
-       float   vol;
+       float   vol, cvol;
        
        // Info
        u32 ch, end, cur;
@@ -41,10 +44,7 @@ struct sfx_system
        // Effects
        u32 fadeout, fadeout_current;
        
-       sfx_system *thread_clone; // Memory of this structure is copied into thread 2
-       
        // Diagnostic
-       float   signal_average; // Current signal volume
        const char *name;
 };
 
@@ -55,7 +55,7 @@ struct sfx_set
        float *main;
        char *sources;
        
-       u32 segments[16];       //from->to,from->to ...
+       u32 segments[32];       //from->to,from->to ...
        u32 numsegments;
        u32 ch;
        u32 flags;
@@ -229,7 +229,7 @@ static int sfx_begin_edit( sfx_system *sys )
 {
        MUTEX_LOCK( sfx_mux_t01 );
        
-       if( sfx_q_len >= SFX_MAX_SYSTEMS )
+       if( sfx_q_len >= SFX_MAX_SYSTEMS && !sys->in_queue )
        {
                MUTEX_UNLOCK( sfx_mux_t01 );
                vg_warn( "Warning: No free space in sound queue\n" );           
@@ -239,11 +239,20 @@ static int sfx_begin_edit( sfx_system *sys )
        return 1;
 }
 
+static void sfx_end_edit( sfx_system *sys )
+{
+       MUTEX_UNLOCK( sfx_mux_t01 );
+}
+
 // Mark change to be uploaded to queue system
-static int sfx_save( sfx_system *sys )
+static int sfx_push( sfx_system *sys )
 {
-       // Mark change in queue
-       sfx_q[ sfx_q_len ++ ] = sys;
+       if( !sys->in_queue )
+       {
+               // Mark change in queue
+               sfx_q[ sfx_q_len ++ ] = sys;
+               sys->in_queue = 1;
+       }
        
        MUTEX_UNLOCK( sfx_mux_t01 );
        
@@ -375,91 +384,62 @@ void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput
                sfx_system *src = sfx_q[sfx_q_len];
                sfx_system *clone;
                
-               // This is a 'new' sound if thread_clone not set.
-               if( !src->thread_clone || (src->flags & SFX_FLAG_ONESHOT) )
-               {
-                       clone = sfx_alloc();
-                       if( !clone )
-                               break;
-                               
-                       src->thread_clone = clone;
-               }
-               else
-               {
-                       clone = src->thread_clone;
-               
-                       // Modifying an active system's cursor spawns a small fadeout ghost system
-                       if( clone->cur != src->cur )
-                       {
-                               sfx_system *ghost_system = sfx_alloc();
-                               
-                               if( !ghost_system )
-                                       break;
-                               
-                               ghost_system->source = clone->source;
-                               ghost_system->ch = clone->ch;
-                               ghost_system->end = clone->end;
-                               ghost_system->cur = clone->cur;
-                               ghost_system->flags = SFX_FLAG_GHOST;
-                               ghost_system->fadeout = FADEOUT_LENGTH;
-                               ghost_system->fadeout_current = FADEOUT_LENGTH;
-                               ghost_system->vol_src = clone->vol_src;
-                               ghost_system->name = clone->name;
-                               ghost_system->thread_clone = src;
-                       }
-               }               
+               src->in_queue = 0;
                
-               // run replacement routine if one is waiting (todo: what is this?)
-               if( src->replacement )
-               {
-                       free( src->source );
-                       
-                       src->source = src->replacement;
-                       src->replacement = NULL;
-               }
+               // Copy
+               clone = sfx_alloc();
+               *clone = *src;
                
-               // Localize data to thread 1's memory pool
-               clone->source = src->source;
-               clone->ch = src->ch;
-               clone->end = src->end;
-               clone->cur = src->cur;
-               clone->flags = src->flags;
-               clone->vol_src = src->vol_src;
-               clone->name = src->name;
-               clone->fadeout = src->fadeout;
-               clone->fadeout_current = src->fadeout_current;
-
-               // loopback pointer, mainly used for persistent sound handles
-               clone->thread_clone = src;
+               // Links need to exist on persistent sounds
+               clone->persisitent_source = src->flags & SFX_FLAG_PERSISTENT? src: NULL;
        }
        
        sfx_q_len = 0;
        
-       // Pull in volume sliders
+       // Volume modifiers
        for( int i = 0; i < sfx_sys_len; i ++ )
        {
                sfx_system *sys = sfx_sys + i;
-               sys->vol = sys->thread_clone->vol * g_master_volume;
                
+               // Apply persistent volume if linked
+               if( sys->flags & SFX_FLAG_PERSISTENT )
+               {
+                       sys->vol = sys->persisitent_source->vol * g_master_volume;
+                       
+                       // Persistent triggers
+                       // -------------------
+                       
+                       // Fadeout effect ( + remove )
+                       if( sys->persisitent_source->fadeout )
+                       {
+                               sys->fadeout_current = sys->persisitent_source->fadeout_current;
+                               sys->fadeout = sys->persisitent_source->fadeout;
+                               
+                               sys->persisitent_source = NULL;
+                               sys->flags &= ~SFX_FLAG_PERSISTENT;
+                       }
+               }
+                       
+               // Apply volume slider if it has one linked
                if( sys->vol_src ) 
-                       sys->vol *= sys->vol_src->val;
+                       sys->cvol = sys->vol * sys->vol_src->val;
+               else
+                       sys->cvol = sys->vol;
        }
        
        MUTEX_UNLOCK( sfx_mux_t01 );
        
-       // Clear buffer ( is necessary ? )
+       // Clear buffer
        float *pOut32F = (float *)pOutBuf;
        for( int i = 0; i < frameCount * 2; i ++ ){
                pOut32F[i] = 0.f;
        }
 
-       // Do something with local..
        for( int i = 0; i < sfx_sys_len; i ++ )
        {
                sfx_system *sys = sfx_sys + i;
                
                u32 cursor = sys->cur, buffer_pos = 0;          
-               float avgvol = 0.f;
                float pcf[2] = { 0.f, 0.0f };
                
                u32 frames_write = frameCount;
@@ -471,10 +451,10 @@ void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput
                
                        if( sys->fadeout )
                        {
-                               // Force this system to be removed
+                               // Force this system to be removed now
                                if( sys->fadeout_current == 0 )
                                {
-                                       sys->flags = SFX_FLAG_GHOST;
+                                       sys->flags &= 0x00000000;
                                        sys->cur = sys->end;
                                        break;
                                }
@@ -502,9 +482,6 @@ void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput
                                pOut32F[ buffer_pos*2+0 ] += pcf[0] * vol;
                                pOut32F[ buffer_pos*2+1 ] += pcf[1] * vol;
                                
-                               avgvol += fabs( pcf[0] * vol );
-                               avgvol += fabs( pcf[1] * vol );
-                               
                                cursor ++;
                                buffer_pos ++;
                        }
@@ -521,8 +498,6 @@ void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput
                        }
 
                        sys->cur = cursor;
-                       sys->signal_average = avgvol / (float)(buffer_pos*2);
-                       
                        break;
                }
        }
@@ -538,20 +513,8 @@ void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput
                // Keep only if cursor is before end or repeating
                if( src->cur < src->end || (src->flags & SFX_FLAG_REPEAT) ) 
                {
-                       // Correct source pointer on persisitent originals since we shifted ID's
-                       if( !(src->flags & (SFX_FLAG_ONESHOT|SFX_FLAG_GHOST)) )
-                       {
-                               src->thread_clone->thread_clone = sfx_sys + wr;
-                       }
-                       
                        sfx_sys[ wr ++ ] = sfx_sys[ idx ];
                }
-               else
-               {
-                       // Clear link on persistent sources (done playing)
-                       if( !(src->flags & (SFX_FLAG_ONESHOT|SFX_FLAG_GHOST)) )
-                               src->thread_clone->thread_clone = NULL;
-               }
                
                idx ++ ;
        }
@@ -566,8 +529,6 @@ void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput
 // String layout: "sounda.ogg\0soundb.ogg\0soundc.ogg\0\0"
 static void sfx_set_strings( sfx_set *dest, char *strSources, u32 flags, int bAsync )
 {
-       printf( "Init sfx set\n|   start   |    end    |  length   | name \n" );
-
        dest->ch = (flags & SFX_FLAG_STEREO)? 2: 1;
        
        dest->main = NULL;
@@ -600,8 +561,6 @@ static void sfx_set_strings( sfx_set *dest, char *strSources, u32 flags, int bAs
                        
                        dest->segments[ dest->numsegments*2+0 ] = total-samples;
                        dest->segments[ dest->numsegments*2+1 ] = total;
-                       
-                       printf( "| %09u | %09u | %09u | %s\n", total-samples, total, samples, source );
                }
                else
                {
@@ -613,8 +572,6 @@ static void sfx_set_strings( sfx_set *dest, char *strSources, u32 flags, int bAs
                source += len +1;
                dest->numsegments ++;
        }
-       
-       vg_info( "finished, numsegments: %u\n", dest->numsegments );
 }
 
 static void sfx_set_init( sfx_set *dest, char *sources )
@@ -630,6 +587,7 @@ static void sfx_set_play( sfx_set *source, sfx_system *sys, int id )
        if( sfx_begin_edit( sys ) )
        {
                sys->fadeout = 0;
+               sys->fadeout_current = 0;
                sys->source = source->main;
                sys->cur        = source->segments[ id*2 + 0 ];
                sys->end        = source->segments[ id*2 + 1 ];
@@ -640,7 +598,7 @@ static void sfx_set_play( sfx_set *source, sfx_system *sys, int id )
                sys->clip_end = sys->end;
                sys->buffer_length = source->segments[ (source->numsegments-1)*2 + 1 ];
                
-               sfx_save( sys );
+               sfx_push( sys );
        }
 }
 
@@ -665,21 +623,10 @@ static void sfx_system_fadeout( sfx_system *sys, u32 length_samples )
 {
        if( sfx_begin_edit( sys ) )
        {
-               if( sys->end )
-               {
-                       sys->fadeout_current = length_samples;
-                       sys->fadeout = length_samples;
-                       
-                       if( sys->thread_clone )
-                               sys->cur = sys->thread_clone->cur;
+               sys->fadeout_current = length_samples;
+               sys->fadeout = length_samples;
                
-                       sfx_save( sys );
-               }
-               else
-               {
-                       // Sound was not initialized
-                       MUTEX_UNLOCK( sfx_mux_t01 );
-               }
+               sfx_end_edit( sys );
        }
 }