new font/ui fixes
[fishladder.git] / vg / vg.h
diff --git a/vg/vg.h b/vg/vg.h
index 2c86d4d3b596749469f7550c84947acca1118f6e..c792527fce16a2c2ed6086f79965f19017578dae 100644 (file)
--- a/vg/vg.h
+++ b/vg/vg.h
@@ -248,23 +248,13 @@ static void vg_init( int argc, char *argv[], const char *window_name )
                        
                        {
                                ui_begin( &ui_global_ctx, vg_window_x, vg_window_y );
-               
-                               // TODO: Find a more elegent form for this
-                               int mouse_state = 0;
-                               if( vg_get_button( "primary" ) ) mouse_state = 2;
-                               if( vg_get_button_down( "primary" ) ) mouse_state = 1;
-                               if( vg_get_button_up( "primary" ) ) mouse_state = 3;
-                                       
-                               ui_set_mouse( &ui_global_ctx, vg_mouse[0], vg_mouse[1], mouse_state );
+                               ui_set_mouse( &ui_global_ctx, vg_mouse[0], vg_mouse[1], vg_get_button_state( "primary" ) );
                                
                                vg_ui();
                                vg_console_draw();
                                vg_debugtools_draw();
                                
                                ui_resolve( &ui_global_ctx );
-                               m3x3f view = M3X3_IDENTITY;
-                               m3x3_translate( view, (v3f){ -1.0f, 1.0f, 0.0f } );
-                               m3x3_scale( view, (v3f){ 1.0f/((float)vg_window_x*0.5f), -1.0f/((float)vg_window_y*0.5f), 1.0f } );     
                                ui_draw( &ui_global_ctx );
                        }