#include <stdint.h>
#include <string.h>
#include <stdarg.h>
+#include <ctype.h>
#include "gl/glad/glad.h"
#include "gl/glfw3.h"
glfwSetCursorPosCallback( vg_window, vg_mouse_callback );
glfwSetScrollCallback( vg_window, vg_scroll_callback );
- //glfwSetCharCallback( vg_window, console_proc_wchar );
- //glfwSetKeyCallback( vg_window, console_proc_key );
+ glfwSetCharCallback( vg_window, console_proc_wchar );
+ glfwSetKeyCallback( vg_window, console_proc_key );
//glfwSetInputMode(vg_window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
if( !gladLoadGLLoader((GLADloadproc)glfwGetProcAddress) )