#include "vg/vg_console.h"
#include "vg/vg_debug.h"
-#include "steam/steamworks_thin.h"
+#include "vg/vg_steamworks.h"
// Engine main
// ===========================================================================================================
{
#ifdef VG_STEAM
// Initialize steamworks
- if( !sw_init( VG_STEAM_APPID ) )
- {
- vg_exiterr( "Steamworks failed to initialize" );
- }
- else
- {
- vg_register_exit( &sw_SteamAPI_Shutdown, "SteamAPI" );
- }
+ if( !sw_init() )
+ return;
#endif
// Context creation
glfwPollEvents();
#ifdef VG_STEAM
- sw_RunSteamEventLoop();
+ sw_event_loop();
#endif
vg_time_last = vg_time;