get achievements working again
[fishladder.git] / vg / vg.h
diff --git a/vg/vg.h b/vg/vg.h
index 53670b24ad93f6034b9f87111f3585a60b11de75..2c86d4d3b596749469f7550c84947acca1118f6e 100644 (file)
--- a/vg/vg.h
+++ b/vg/vg.h
@@ -55,7 +55,7 @@ float vg_time_delta;
 #include "vg/vg_console.h"
 #include "vg/vg_debug.h"
 
-#include "steam/steamworks_thin.h"
+#include "vg/vg_steamworks.h"
 
 // Engine main
 // ===========================================================================================================
@@ -139,14 +139,8 @@ static void vg_init( int argc, char *argv[], const char *window_name )
 {
 #ifdef VG_STEAM
        // Initialize steamworks
-       if( !sw_init( VG_STEAM_APPID ) )
-       {
-               vg_exiterr( "Steamworks failed to initialize" );
-       }
-       else
-       {
-               vg_register_exit( &sw_SteamAPI_Shutdown, "SteamAPI" );
-       }
+       if( !sw_init() )
+               return;
 #endif
        
        // Context creation
@@ -239,7 +233,7 @@ static void vg_init( int argc, char *argv[], const char *window_name )
                        glfwPollEvents();
                        
                        #ifdef VG_STEAM
-                       sw_RunSteamEventLoop();
+                       sw_event_loop();
                        #endif
                        
                        vg_time_last = vg_time;