switch to vgc system
[fishladder.git] / vg / config.h
diff --git a/vg/config.h b/vg/config.h
deleted file mode 100644 (file)
index 6bfb311..0000000
+++ /dev/null
@@ -1,34 +0,0 @@
-// Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
-
-static struct button_binding vg_button_binds[] = 
-{
-       { .name = "primary", .bind = GLFW_MOUSE_BUTTON_LEFT },
-       { .name = "secondary", .bind = GLFW_MOUSE_BUTTON_RIGHT },
-       { .name = "tertiary", .bind = GLFW_MOUSE_BUTTON_MIDDLE },
-       { .name = "noclip",     .bind = GLFW_KEY_V },
-       { .name = "go",                 .bind = GLFW_KEY_SPACE },
-       { .name = "prev",               .bind = GLFW_KEY_N },
-       { .name = "next",               .bind = GLFW_KEY_M }
-};
-
-static struct axis_binding vg_axis_binds[] = 
-{
-       { .name = "primary",    .positive = GLFW_MOUSE_BUTTON_LEFT,     .negative = -1 },
-       { .name = "secondary",  .positive = GLFW_MOUSE_BUTTON_RIGHT,    .negative = -1 },
-       { .name = "horizontal", .positive = GLFW_KEY_D,                                         .negative = GLFW_KEY_A },
-       { .name = "vertical",   .positive = GLFW_KEY_W,                                         .negative = GLFW_KEY_S }
-};
-
-#ifdef VG_STEAM
-static struct vg_achievement vg_achievements[] =
-{
-       { .name = "CAN_DO_THAT" },
-       { .name = "TUTORIALS" },
-       { .name = "GRADUATE" },
-       { .name = "BANG" },
-       { .name = "GOOD_ENOUGH" },
-       { .name = "MIGHTY_CONSUMER" },
-       { .name = "SQUEEZE" },
-       { .name = "MASTER_ENGINEER" }
-};
-#endif