vg_tex2d tex_background = { .path = "textures/background.qoi" };
vg_tex2d tex_ball_noise = { .path = "textures/bnoise.qoi" };
vg_tex2d tex_monofur = { .path = "textures/ascii.qoi", .flags = VG_TEXTURE_NO_MIP };
+vg_tex2d tex_unkown = { .path = "textures/unkown.qoi" };
-vg_tex2d *texture_list[] = { &tex_tile_detail, &tex_tile_data, &tex_wood, &tex_background, &tex_ball_noise, &tex_monofur };
+vg_tex2d *texture_list[] = { &tex_tile_detail, &tex_tile_data, &tex_wood, &tex_background, &tex_ball_noise, &tex_monofur, &tex_unkown };
// AUDIO
// ===========================================================================================================
int linked_unlocks; // When unlocked, unlock this many levels additionally
int serial_id;
+
+ SteamLeaderboard_t steam_leaderboard;
};
struct cmp_level cmp_levels_tutorials[] =