level selector
[fishladder.git] / fishladder_resources.h
index da8b8ea2052b31275b22735697b7924168351468..f3b15ca8578b375b164ec58aa18b45a8735c2f74 100644 (file)
@@ -90,12 +90,27 @@ sfx_system audio_system_balls_extra =
        .name = "Balls Extra"
 };
 
+ui_colourset ui_fl_colours = {
+       .main = 0xff807373,
+       .hover = 0xff918484,
+       .active = 0xffad9f9e
+};
+
+ui_colourset ui_fl_colours_inactive = {
+       .main = 0xff655958,
+       .hover = 0xff655958,
+       .active = 0xff655958
+};
+
 static void resource_load_main(void)
 {
        // Textures
        vg_tex2d_init( texture_list, vg_list_size( texture_list ) );
        
        ui_override_font( tex_monofur.name, 7 );
+
+       ui_global_ctx.colours_main = &ui_fl_colours;
+       gui_reset_colours();
        
        // Audio
        sfx_set_init( &audio_tile_mod, NULL );
@@ -550,6 +565,11 @@ struct cmp_level
        const char *title;
        const char *description;
        
+       int completed_score;
+       
+       int unlocks;                    // When completed, unlock this many levels
+       int linked_unlocks;     // When unlocked, unlock this many levels additionally
+       
        int serial_id;
 };
 
@@ -560,28 +580,32 @@ struct cmp_level cmp_levels_tutorials[] =
                .map_name = "cmp_t01",
                .description = "Utilize basic transport methods",
                
-               .serial_id = 0
+               .serial_id = 0,
+               .unlocks = 1
        },
        {
                .title = "PRINCIPLE 2",
                .map_name = "cmp_t02",
                .description = "Utilize the twisty turny(TM) piece",
                
-               .serial_id = 1
+               .serial_id = 1,
+               .unlocks = 1
        },
        {
                .title = "PRINCIPLE 3",
                .map_name = "cmp_t03",
                .description = "Merge transport into one",
                
-               .serial_id = 2
+               .serial_id = 2,
+               .unlocks = 1,
        },
        {
                .title = "PRINCIPLE 4",
                .map_name = "cmp_t04",
                .description = "Some stages require multiple runs to succeed in order to pass",
                
-               .serial_id = 12
+               .serial_id = 12,
+               .unlocks = 3
        }
 };
 
@@ -592,63 +616,72 @@ struct cmp_level cmp_levels_basic[] =
                .map_name = "cmp_b01",
                .description = "Simple maths, branching required.",
                
-               .serial_id = 3
+               .serial_id = 3,
+               .unlocks = 1
        },
        {
                .title = "SUBDIVISION 2",
                .map_name = "cmp_b02",
                .description = "Simple maths. Futher.",
 
-               .serial_id = 4
+               .serial_id = 4,
+               .unlocks = 1
        },
        {
                .title = "RESTRUCTURE",
                .map_name = "cmp_b03",
                .description = "Not so simple swap",
                
-               .serial_id = 5
+               .serial_id = 5,
+               .unlocks = 1
        },
        {
                .title = "SERIALIZE",
                .map_name = "cmp_b04",
                .description = "Merge and sort",
                
-               .serial_id = 6
+               .serial_id = 6,
+               .unlocks = 1
        },
        {
                .title = "PATTERNS 1",
                .map_name = "cmp_b05",
                .description = "Replicate",
                
-               .serial_id = 7
+               .serial_id = 7,
+               .unlocks = 1
        },
        {
                .title = "PATTERNS 2",
                .map_name = "cmp_b06",
                .description = "Replicate MORE",
                
-               .serial_id = 8
+               .serial_id = 8,
+               .unlocks = 1
        },
        {
                .title = "MIGHTY CONSUMER",
                .map_name = "cmp_b07",
                .description = "Build a greedy system",
                
-               .serial_id = 9
+               .serial_id = 9,
+               .unlocks = 1
        },
        {
                .title = "ENCRYPTED 1",
                .map_name = "cmp_b08",
                .description = "Some configurations may not be valid",
 
-               .serial_id = 10
+               .serial_id = 10,
+               .unlocks = 1
        },
        {
                .title = "REVERSE",
                .map_name = "cmp_b09",
                .description = "Reverse the incoming order. Always length 4",
                
-               .serial_id = 11
+               .serial_id = 11,
+               .unlocks = 1
        },
        {
                .title = "PRINCIPLE 5",
@@ -661,7 +694,8 @@ struct cmp_level cmp_levels_basic[] =
                        "as part of your training package, you will now be\n"
                        "tasked to complete them",
 
-               .serial_id = 15
+               .serial_id = 15,
+               .linked_unlocks = 1
        },
        {
                .title = "ROUTING PROBLEM",
@@ -671,7 +705,8 @@ struct cmp_level cmp_levels_basic[] =
                        "Do your best to utilize principle 5 to get the job\n"
                        "done.",
                
-               .serial_id = 16
+               .serial_id = 16,
+               .unlocks = 1
        },
        {
                .title = "PRINCIPLE 6",
@@ -695,7 +730,8 @@ struct cmp_level cmp_levels_basic[] =
                        "time, this results in no operation being performed,\n"
                        "and no state changes take place in the Twisty Turny(TM)\n",
 
-                       .serial_id = 17
+                       .serial_id = 17,
+                       .linked_unlocks = 1
        },
        {
                .title = "NOT GATE",
@@ -704,7 +740,8 @@ struct cmp_level cmp_levels_basic[] =
                        "Test your knowledge of triggers, build an 'NOT GATE'\n"
                        "emulated by marble logic.",
                
-               .serial_id = 18
+               .serial_id = 18,
+               .unlocks = 1
        },
        {
                .title = "AND GATE",
@@ -713,7 +750,8 @@ struct cmp_level cmp_levels_basic[] =
                        "A slightly more complicated gate, but shouldn't be\n"
                        "too difficult for your skillset.",
                
-               .serial_id = 19
+               .serial_id = 19,
+               .unlocks = 1
        },
        {
                .title = "QUALIFICATION PROJECT",
@@ -721,7 +759,8 @@ struct cmp_level cmp_levels_basic[] =
                .description =
                        "There's no instructions here, resolve and complete this\n"
                        "task to qualify yourself as an official marble engineer",
-               .serial_id = 20
+               .serial_id = 20,
+               .unlocks = 3
        }
 };
 
@@ -741,7 +780,7 @@ struct cmp_level cmp_levels_grad[] =
                .title = "THIRDS",
                .map_name = "cmp_i02",
                .description = 
-                       "Spit your inputs up into a third of its value\n"
+                       "Split the inputs up into a third of their values\n"
                        "Is this possible? -HG",
                
                .serial_id = 14
@@ -764,3 +803,12 @@ struct cmp_level cmp_levels_grad[] =
                .serial_id = 22
        }
 };
+
+struct
+{
+       int total_unlocked;
+}
+career_local = 
+{
+       .total_unlocked = 1
+};