fix movement bugs
[fishladder.git] / build.sh
index 485a8c170626e76b7bb2902d1c0a3c4413d9dd0d..63891f6238109708a1f33facbefb4dec890da946 100755 (executable)
--- a/build.sh
+++ b/build.sh
@@ -3,7 +3,7 @@
 src="fishladder.c"
 target="fishladder"
 lib="-I. -L./lib -L./"
-libs="-lGL -lglfw -lX11 -lXxf86vm -lXrandr -lm -lpthread -lXi -ldl" # -l:steam/libsteam_api.so"
+libs="-lGL -lglfw -lX11 -lXxf86vm -lXrandr -lm -lpthread -lXi -ldl -l:steam/libsteam_api.so"
 flags="-fsanitize=address -ggdb3 -Wno-unused-function -DNO_STEAM"
 build_dir="build.linux"
 
@@ -24,7 +24,7 @@ compile_models=false
 while (( "$#" )); do
        case $1 in
                -r|--release) 
-                       flags="-O3 -Wno-unused-function -DNO_STEAM"
+                       flags="-O3 -Wno-unused-function"
                        echo "Release mode" 
                ;;
                -p|--play)