+ // Draw brushes
+ for( int i = 0; i < csr_sb_count( solid.indices )/3; i ++ )
+ {
+ u32 * base = solid.indices + i*3;
+
+ tri[0] = solid.verts[ base[0] ];
+ tri[1] = solid.verts[ base[1] ];
+ tri[2] = solid.verts[ base[2] ];
+
+ csr_draw( rt, tri, 1, transform );
+ }
+
+ solidgen_ctx_reset( &solid );