carveJwlIkooP6JGAAIwe30JlM.git
2023-10-05 hgnclear runs when respawning FIX_RESPAWN_EXPLOIT
2023-09-19 hgnabsolutely SHIT bug
2023-09-19 hgnmenu colour tweak
2023-09-19 hgngui icons
2023-09-19 hgnmenu upgrades
2023-09-13 hgnsmall updates and api changes
2023-09-07 hgnj
2023-09-05 hgnupdate ui enum api in workshop (untested)
2023-09-05 hgnupdate imgui api changes
2023-09-01 hgntesting
2023-08-23 hgnoops
2023-08-23 hgnfix bug for city achivement
2023-08-23 hgnoptimisations
2023-08-23 hgnrespawn UI
2023-08-22 hgnminor performance stuff
2023-08-13 hgnfix workshop thing
2023-08-13 hgnupdate finalized version
2023-08-13 hgndeactivate challenge on max dist
2023-08-13 hgncam height
2023-08-13 hgnnow fall in immobile mode
2023-08-12 hgnfix wishlist item
2023-08-12 hgncool
2023-08-12 hgnchallenge effects
2023-08-11 hgnpreview for challenges and new system
2023-08-09 hgnmake arrows clearer
2023-08-08 hgnthis makes more sense
2023-08-08 hgncool font shader and entity bvh fix
2023-08-07 hgnscene font rendering
2023-08-07 hgnunlock rendering
2023-08-07 hgnremove dead code
2023-08-07 hgncollision layers
2023-08-06 hgncustom walk filtering
2023-08-06 hgnent_challenge extra features
2023-08-04 hgnchill out cubemaps
2023-08-04 hgncubemaps
2023-08-04 hgntone down triangle complainers
2023-07-26 hgnspawn revision and bad ideas removed
2023-07-25 hgnlerp root_q in holdout
2023-07-24 hgnSOME REGRESSIONS
2023-07-24 hgnrevision of savedata
2023-07-23 hgnyet again more world load revision
2023-07-22 hgnreview save method
2023-07-22 hgnmore sensible world loading stuff (wip)
2023-07-21 hgnsome niceer ui stuff
2023-07-21 hgnpatch level to not have zero areas
2023-07-21 hgnincorrect legacy code
2023-07-21 hgnRevert "some niceer ui stuff"
2023-07-21 hgnsome niceer ui stuff
2023-07-21 hgnunlockables basics
2023-07-21 hgnsome gate improvements
2023-07-19 hgnanimator bugs
2023-07-19 hgnsimple challenge system done
2023-07-19 hgnswitch to entity list
2023-07-19 hgnfix rendering bugs
2023-07-18 hgnfix username bug, fix animator spin bug
2023-07-18 hgnmove everything to animator based
2023-07-18 hgnseperate gamestate and animator memory (BREAKS: SMOOTHE...
2023-07-15 hgnadd freecam
2023-07-14 hgnfixed server compile errors
2023-07-13 hgnadd player guide
2023-07-13 hgnclean flag
2023-07-13 hgnremove junk
2023-07-13 hgnrelease flag
2023-07-13 hgninf files
2023-07-13 hgnworkshop patch
2023-07-13 hgnchallange entitites
2023-07-13 hgnadded tools step to build
2023-07-12 hgnformatting
2023-07-12 hgnadd world entities
2023-07-12 hgnfnugz'z rewind controller
2023-07-12 hgnfixed drop in jitter
2023-07-11 hgnfinalize shaders and replay
2023-07-11 hgnrewind full
2023-07-10 hgnsmooth replay resume
2023-07-10 hgncleanup frame saving
2023-07-09 hgnswitch to dynamic sizes
2023-07-09 hgnreplay system reasonable
2023-07-08 hgnreview activity switching
2023-07-08 hgnrefactor rewind tape 1
2023-07-07 hgnbasic replayable replays
2023-07-07 hgnstart of a replay system
2023-07-04 hgnimproved couple grinds
2023-07-04 hgnanimation board tweaks
2023-07-04 hgnfoot animation for ticks
2023-06-30 hgnreview: player_common.h
2023-06-30 hgnreview: pointcloud.h
2023-06-30 hgnreview: rigidbody.h
2023-06-23 hgnoops
2023-06-23 hgnminor final stuff
2023-06-23 hgnglow effect
2023-06-21 hgnreverts
2023-06-21 hgnfix bug with map reg
2023-06-20 hgnsave location & map, lighting qol
2023-06-20 hgnquite a lot of changes
2023-06-17 hgnrefactor(1)
2023-06-14 hgnmore refactors..
2023-06-13 hgnput in its own file
2023-06-13 hgnfixes silly bug
2023-06-13 hgnLRU dummy
2023-06-12 hgnmoved savedata to thread
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