animation and transition adjustments
[carveJwlIkooP6JGAAIwe30JlM.git] / world_info.h
1 /*
2 * Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved
3 */
4
5 #ifndef WORLD_INFO_H
6 #define WORLD_INFO_H
7
8 /* Purely an information header, shares common strings across client and
9 * server programs. */
10
11 #include "highscores.h"
12
13 struct track_info
14 {
15 const char *name,
16 *achievement_id;
17 }
18 static track_infos[] =
19 {
20 {
21 .name = "Megapark Green",
22 .achievement_id = "ROUTE_MPG",
23 },
24 {
25 .name = "Megapark Blue",
26 .achievement_id = "ROUTE_MPB",
27 },
28 {
29 .name = "Megapark Yellow",
30 .achievement_id = "ROUTE_MPY",
31 },
32 {
33 .name = "Megapark Red",
34 .achievement_id = "ROUTE_MPR",
35 },
36 {
37 .name = "Coastal Run",
38 .achievement_id = "ROUTE_TC",
39 },
40 {
41 .name = "Docks Jumps",
42 .achievement_id = "ROUTE_TO",
43 }
44 };
45
46 #endif