active ragdolls
[carveJwlIkooP6JGAAIwe30JlM.git] / server.c
1 /*
2 * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
3 */
4
5 /*
6 * This server application requires steamclient.so to be present in the
7 * executable directory. This is not provided by vg system, it must be
8 * downloaded via steamcmd. It will likely be somewhere in ~/.steam/ ...
9 */
10
11 #define _DEFAULT_SOURCE
12 #include <unistd.h>
13 #include <signal.h>
14 #include <time.h>
15
16 volatile sig_atomic_t sig_stop;
17
18 static void inthandler( int signum ) {
19 sig_stop = 1;
20 }
21
22 #define VG_SERVER
23 #include "vg/vg.h"
24 #include "vg/vg_steam.h"
25 #include "vg/vg_steam_networking.h"
26 #include "vg/vg_steam_http.h"
27 #include "vg/vg_steam_auth.h"
28 #include "network_msg.h"
29 #include "highscores.h"
30
31 /* implementation */
32 #include "highscores.c"
33
34 static const u64 k_connection_unauthorized = 0xffffffffffffffff;
35
36 static void *hSteamHTTP,
37 *hSteamNetworkingSockets;
38
39 static u8 steam_symetric_key[ k_nSteamEncryptedAppTicketSymmetricKeyLen ];
40 static HSteamNetPollGroup client_pollgroup;
41
42 #if 0
43 static void recieve_http( void *callresult, void *context )
44 {
45 HTTPRequestCompleted_t *result = callresult;
46
47 HTTPRequestHandle request = result->m_hRequest;
48 u32 size = 0;
49
50 SteamAPI_ISteamHTTP_GetHTTPResponseBodySize( hSteamHTTP, request, &size );
51
52 u8 *buffer = vg_alloc( size );
53 SteamAPI_ISteamHTTP_GetHTTPResponseBodyData(
54 hSteamHTTP, request, buffer, size );
55
56 buffer[size-1] = '\0';
57 vg_info( "%s\n", (char *)buffer );
58
59 vg_free( buffer );
60 SteamAPI_ISteamHTTP_ReleaseHTTPRequest( hSteamHTTP, result->m_hRequest );
61 }
62 #endif
63
64 static u64_steamid get_connection_authsteamid( SteamNetworkingMessage_t *msg )
65 {
66 i64 userdata = SteamAPI_ISteamNetworkingSockets_GetConnectionUserData(
67 hSteamNetworkingSockets, msg->m_conn );
68
69 return *((u64_steamid *)&userdata);
70 }
71
72 static void set_connection_authsteamid(HSteamNetConnection con, u64_steamid id)
73 {
74 i64 userdata = *((i64 *)&id);
75
76 SteamAPI_ISteamNetworkingSockets_SetConnectionUserData(
77 hSteamNetworkingSockets, con, userdata );
78 }
79
80 static void new_client_connecting( HSteamNetConnection client )
81 {
82 EResult accept_status = SteamAPI_ISteamNetworkingSockets_AcceptConnection(
83 hSteamNetworkingSockets, client );
84
85 if( accept_status == k_EResultOK )
86 {
87 vg_success( "Accepted client (id: %u)\n", client );
88 SteamAPI_ISteamNetworkingSockets_SetConnectionPollGroup(
89 hSteamNetworkingSockets,
90 client, client_pollgroup );
91
92 /* Just to be sure */
93 set_connection_authsteamid( client, -1 );
94 }
95 else
96 {
97 vg_warn( "Error accepting client (id: %u)\n", client );
98 }
99 }
100
101 static void on_auth_status( CallbackMsg_t *msg )
102 {
103 SteamNetAuthenticationStatus_t *info = (void *)msg->m_pubParam;
104 vg_info( " Authentication availibility: %s\n",
105 string_ESteamNetworkingAvailability(info->m_eAvail) );
106 vg_info( " %s\n", info->m_debugMsg );
107 }
108
109 static void on_connect_status( CallbackMsg_t *msg )
110 {
111 SteamNetConnectionStatusChangedCallback_t *info = (void *)msg->m_pubParam;
112 vg_info( " Connection status changed for %lu\n", info->m_hConn );
113
114 vg_info( " %s -> %s\n",
115 string_ESteamNetworkingConnectionState(info->m_eOldState),
116 string_ESteamNetworkingConnectionState(info->m_info.m_eState) );
117
118 if( info->m_info.m_eState==k_ESteamNetworkingConnectionState_Connecting )
119 {
120 new_client_connecting( info->m_hConn );
121 }
122 }
123
124 static void on_inet_auth( SteamNetworkingMessage_t *msg )
125 {
126 if( get_connection_authsteamid( msg ) != k_connection_unauthorized )
127 {
128 vg_warn( "Already authorized this user but app ticket was sent"
129 " again (%u)\n", msg->m_conn );
130 return;
131 }
132
133 vg_low( "Attempting to verify user\n" );
134
135 if( msg->m_cbSize < sizeof(netmsg_auth) )
136 {
137 vg_error( "Malformed auth ticket, too small (%u)\n", msg->m_conn );
138 return;
139 }
140
141 netmsg_auth *auth = msg->m_pData;
142
143 if( msg->m_cbSize < sizeof(netmsg_auth)+auth->ticket_length ||
144 auth->ticket_length > 1024 )
145 {
146 vg_error( "Malformed auth ticket, ticket_length incorrect (%u)\n",
147 auth->ticket_length );
148 return;
149 }
150
151 u8 decrypted[1024];
152 u32 ticket_len = 1024;
153
154 int success = SteamEncryptedAppTicket_BDecryptTicket(
155 auth->ticket, auth->ticket_length, decrypted,
156 &ticket_len, steam_symetric_key,
157 k_nSteamEncryptedAppTicketSymmetricKeyLen );
158
159 if( !success )
160 {
161 vg_error( "Failed to decrypt users ticket (client %u)\n", msg->m_conn );
162 vg_error( " ticket length: %u\n", auth->ticket_length );
163
164 SteamAPI_ISteamNetworkingSockets_CloseConnection(
165 hSteamNetworkingSockets,
166 msg->m_conn, 0, NULL, 1 );
167 return;
168 }
169
170 if( SteamEncryptedAppTicket_GetTicketIssueTime( decrypted, ticket_len ))
171 {
172 RTime32 ctime = time(NULL),
173 tickettime = SteamEncryptedAppTicket_GetTicketIssueTime(
174 decrypted, ticket_len ),
175 expiretime = tickettime + 24*3*60*60;
176
177 if( ctime > expiretime )
178 {
179 vg_error( "Ticket expired (client %u)\n", msg->m_conn );
180
181 /* TODO: Send expired information */
182 SteamAPI_ISteamNetworkingSockets_CloseConnection(
183 hSteamNetworkingSockets,
184 msg->m_conn, 0, NULL, 1 );
185 return;
186 }
187 }
188
189 CSteamID steamid;
190 SteamEncryptedAppTicket_GetTicketSteamID( decrypted, ticket_len, &steamid );
191 vg_success( "User is authenticated! steamid %lu (%u)\n",
192 steamid.m_unAll64Bits, msg->m_conn );
193
194 set_connection_authsteamid( msg->m_conn, steamid.m_unAll64Bits );
195 }
196
197 static int inet_require_auth( SteamNetworkingMessage_t *msg )
198 {
199 if( get_connection_authsteamid( msg ) == k_connection_unauthorized )
200 {
201 vg_warn( "Unauthorized request! Disconnecting client: %u\n",
202 msg->m_conn );
203
204 SteamAPI_ISteamNetworkingSockets_CloseConnection(
205 hSteamNetworkingSockets,
206 msg->m_conn, 0, NULL, 1 );
207
208 return 0;
209 }
210 else return 1;
211 }
212
213 static void on_inet_score_request( SteamNetworkingMessage_t *msg )
214 {
215 if( !inet_require_auth(msg) ) return;
216
217 SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
218 hSteamNetworkingSockets, msg->m_conn,
219 &scoreboard_client_data, sizeof(netmsg_scoreboard),
220 k_nSteamNetworkingSend_Reliable, NULL );
221 }
222
223 static void on_inet_set_nickname( SteamNetworkingMessage_t *msg )
224 {
225 if(!inet_require_auth(msg)) return;
226
227 u64_steamid steamid = get_connection_authsteamid(msg);
228 netmsg_set_nickname *setnick = msg->m_pData;
229 if( msg->m_cbSize < sizeof(netmsg_set_nickname) )
230 {
231 vg_warn( "Invalid nickname request from client: %u, steamid: %lu\n",
232 msg->m_conn, steamid );
233 return;
234 }
235
236 highscore_set_user_nickname( steamid, setnick->nickname );
237 }
238
239 static void on_inet_set_score( SteamNetworkingMessage_t *msg )
240 {
241 if(!inet_require_auth(msg)) return;
242
243 u64_steamid steamid = get_connection_authsteamid(msg);
244
245 if( msg->m_cbSize < sizeof(netmsg_set_score) )
246 {
247 vg_warn( "Invalid set score post from client: %u, steamid: %lu\n",
248 msg->m_conn, steamid );
249 return;
250 }
251
252 netmsg_set_score *info = msg->m_pData;
253
254 if( msg->m_cbSize < sizeof(netmsg_set_score) +
255 sizeof(struct netmsg_score_record)*info->record_count )
256 {
257 vg_warn( "Malformed set score post from client: %u, steamid: %lu\n",
258 msg->m_conn, steamid );
259 return;
260 }
261
262 for( int i=0; i<info->record_count; i++ )
263 {
264 highscore_record temp;
265 temp.trackid = info->records[i].trackid;
266 temp.datetime = time(NULL);
267 temp.playerid = steamid;
268 temp.points = info->records[i].points;
269 temp.time = info->records[i].time;
270
271 highscores_push_record( &temp );
272 }
273 }
274
275 static void poll_connections(void)
276 {
277 SteamNetworkingMessage_t *messages[32];
278 int len;
279
280 while(1){
281 len = SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnPollGroup(
282 hSteamNetworkingSockets,
283 client_pollgroup, messages, vg_list_size(messages) );
284
285 if( len <= 0 )
286 return;
287
288 for( int i=0; i<len; i++ ){
289 SteamNetworkingMessage_t *msg = messages[i];
290
291 if( msg->m_cbSize < sizeof(netmsg_blank) ){
292 vg_warn( "Discarding message (too small: %d)\n",
293 msg->m_cbSize );
294 continue;
295 }
296
297 netmsg_blank *tmp = msg->m_pData;
298
299 if( tmp->inetmsg_id == k_inetmsg_auth )
300 on_inet_auth( msg );
301 else if( tmp->inetmsg_id == k_inetmsg_scores_request )
302 on_inet_score_request( msg );
303 else if( tmp->inetmsg_id == k_inetmsg_set_nickname )
304 on_inet_set_nickname( msg );
305 else if( tmp->inetmsg_id == k_inetmsg_set_score )
306 on_inet_set_score( msg );
307 else {
308 vg_warn( "Unknown inetmsg_id recieved from client. (%u)\n",
309 tmp->inetmsg_id );
310 }
311
312 SteamAPI_SteamNetworkingMessage_t_Release( msg );
313 }
314 }
315 }
316
317 static u64 seconds_to_server_ticks( double s )
318 {
319 return s / 0.1;
320 }
321
322 static void generate_boards(void)
323 {
324 FILE *fp = fopen( "www/html/srhighscores.txt", "w" );
325
326 for( int i=0; i<vg_list_size(track_infos); i++ ){
327 struct netmsg_board *board = &scoreboard_client_data.boards[i];
328
329 highscores_board_generate( board->data, i, 10 );
330 highscores_board_printf( fp, board->data, 10 );
331 }
332
333 fclose( fp );
334 }
335
336 int main( int argc, char *argv[] )
337 {
338 signal( SIGINT, inthandler );
339 signal( SIGQUIT, inthandler );
340
341 /* TODO: Options to override, ammend, remove etc */
342
343 vg_set_mem_quota( 80*1024*1024 );
344 vg_alloc_quota();
345
346 highscores_init( 250000, 10000 );
347
348 if( !highscores_read() )
349 highscores_create_db();
350
351 steamworks_ensure_txt( "2103940" );
352 if( !vg_load_steam_symetric_key( "application_key", steam_symetric_key ) )
353 return 0;
354
355 if( !SteamGameServer_Init( 0, 27400, 27401, eServerModeAuthentication,
356 "1.0.0.0" ) )
357 {
358 vg_error( "SteamGameServer_Init failed\n" );
359 return 0;
360 }
361
362 void *hSteamGameServer = SteamAPI_SteamGameServer();
363 SteamAPI_ISteamGameServer_LogOnAnonymous( hSteamGameServer );
364
365 SteamAPI_ManualDispatch_Init();
366 HSteamPipe hsteampipe = SteamGameServer_GetHSteamPipe();
367
368 //hSteamHTTP = SteamAPI_SteamGameServerHTTP();
369 hSteamNetworkingSockets =
370 SteamAPI_SteamGameServerNetworkingSockets_SteamAPI();
371
372 /*
373 * Server code
374 */
375
376 steam_register_callback( k_iSteamNetAuthenticationStatus, on_auth_status );
377 steam_register_callback( k_iSteamNetConnectionStatusChangedCallBack,
378 on_connect_status );
379
380 vg_success( "Steamworks API running\n" );
381 steamworks_event_loop( hsteampipe );
382
383 /*
384 * Create a listener
385 */
386
387 HSteamListenSocket listener;
388 SteamNetworkingIPAddr localAddr;
389 SteamAPI_SteamNetworkingIPAddr_Clear( &localAddr );
390 localAddr.m_port = 27402;
391
392 listener = SteamAPI_ISteamNetworkingSockets_CreateListenSocketIP(
393 hSteamNetworkingSockets, &localAddr, 0, NULL );
394 client_pollgroup = SteamAPI_ISteamNetworkingSockets_CreatePollGroup(
395 hSteamNetworkingSockets );
396
397 u64 server_ticks = 8000,
398 last_record_save = 8000,
399 last_scoreboard_gen = 0;
400
401 generate_boards();
402
403 while( !sig_stop )
404 {
405 steamworks_event_loop( hsteampipe );
406 poll_connections();
407
408 usleep(100000);
409 server_ticks ++;
410
411 if(server_ticks > last_scoreboard_gen + seconds_to_server_ticks(1.0*60.0))
412 {
413 last_scoreboard_gen = server_ticks;
414 generate_boards();
415 }
416
417 if(server_ticks > last_record_save + seconds_to_server_ticks( 10.0*60.0 ))
418 {
419 last_record_save = server_ticks;
420 highscores_serialize_all();
421 }
422 }
423
424 highscores_serialize_all();
425
426 SteamAPI_ISteamNetworkingSockets_DestroyPollGroup( hSteamNetworkingSockets,
427 client_pollgroup );
428 SteamAPI_ISteamNetworkingSockets_CloseListenSocket(
429 hSteamNetworkingSockets, listener );
430
431 vg_info( "Shutting down\n..." );
432 SteamGameServer_Shutdown();
433
434 return 0;
435 }