f474d0d165bc5cec60ca2ad108f365dfcb0c721a
2 #include "player_render.h"
11 struct skeleton skeleton
;
23 void npc_load_model( struct npc
*npc
, const char *path
);
24 void npc_update( ent_npc
*ent
);
25 void npc_render( ent_npc
*ent
, world_instance
*world
, vg_camera
*cam
);