(50c0271)
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gate.h
2024-03-19 hgn(50c0271)
2024-03-04 hgnfix regression with gate flipping
2024-02-24 hgnbasic npc
2024-02-23 hgnrevision 2
2023-11-28 hgnunlinked gate fx
2023-11-22 hgnre-add non-local gates
2023-11-20 hgnchaos pt 3
2023-11-20 hgnchaos pt 2
2023-11-18 hgnchaos pt 1
2023-10-02 hgnnetwork items, interp boundaries
2023-09-29 hgnrefactor (reduction)
2023-07-24 hgnSOME REGRESSIONS
2023-07-21 hgnunlockables basics
2023-07-21 hgnsome gate improvements
2023-07-08 hgnreview activity switching
2023-05-23 hgnthe luxuries of a modern C compiler
2023-05-18 hgnsemantics and world reloading
2023-04-24 hgnchaos caused by async
2023-04-15 hgnnonlocal stuff again
2023-04-11 hgntext3d
2023-04-06 hgnvariable scale menu
2023-03-31 hgnfixe
2023-03-27 hgnmarker improvement
2023-03-26 hgni hope your hapy
2023-02-25 hgnremoved deprecated spam: rigidbody.h needs cleaning!
2023-02-25 hgnfix da bugs
2023-02-24 hgnlongjump gates
2023-02-23 hgnisolate world code
2023-02-23 hgnfuckin hell
2023-01-29 hgnanother api change
2023-01-28 hgnthird person better camera
2022-12-02 hgnfix motion vectors going through gate
2022-12-02 hgnframebuffer formalitites
2022-12-01 hgnadd motion vectors to all shaders
2022-10-25 hgnwell yeah i guess
2022-10-22 hgnmoved some stuff
2022-10-09 hgnframe rate independence
2022-10-08 hgnNotices & clean
2022-10-07 hgndont remember
2022-10-07 hgnFix major overstep with last commit
2022-10-06 hgnmedium sized dollop