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fixed gamepad connection causing crash
author
hgn
<hgodden00@gmail.com>
Wed, 22 Sep 2021 18:09:43 +0000
(19:09 +0100)
committer
hgn
<hgodden00@gmail.com>
Wed, 22 Sep 2021 18:09:43 +0000
(19:09 +0100)
build.sh
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vg/vg.h
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diff --git
a/build.sh
b/build.sh
index 598e7fe57473fad96f2c69f7d71b5c0431735c27..db1a526e8bf802d09f5d39b3c6cf86375dcd7d59 100755
(executable)
--- a/
build.sh
+++ b/
build.sh
@@
-81,4
+81,4
@@
else
./$target
cd ./../
fi
-fi
\ No newline at end of file
+fi
diff --git
a/vg/vg.h
b/vg/vg.h
index f3ff15997c11072060a201dfc2c827088135f3e3..a7e520546e7f18530d68eb477f741f79682e3ff8 100644
(file)
--- a/
vg/vg.h
+++ b/
vg/vg.h
@@
-334,7
+334,7
@@
static void vg_init( int argc, char *argv[], const char *window_name )
vg_gamepad_ready = 1;
vg_gamepad_id = id;
-
return
;
+
break
;
}
}