sound_src/memes.ogg
sound_src/memes.ogg.reapeaks
sound_src/delta.ogg
+
+glslangValidator
if( env->platform == k_platform_windows )
{
+ // getaddrinfo and cotaskmemfree
vg_strcat( &conf.link, "-lws2_32 -lole32 " );
}
const char *arg;
+ if( (arg = vg_long_opt_arg( "glsl-dir", "Specify output directory for preprocessed GLSL" )) )
+ {
+ vg_shaderbuild.preprocessed_dir = arg;
+ build_shaders();
+ }
+
if( vg_opt('r', NULL) )
vg_test_env.optimization = 3;
free( _board_maker.browser );
_board_maker.browser = NULL;
+ mdl_sync_std_unload( &_board_maker.template_mdl );
+ _board_maker.template_loaded = -1;
+
vg_allocator_free( _board_maker.static_heap );
vg_allocator_free( _board_maker.template_heap );
_board_maker.static_heap = NULL;
_board_maker.template_heap = NULL;
_board_maker.state = k_board_maker_state_not_ready;
- mdl_sync_std_unload( &_board_maker.template_mdl );
- _board_maker.template_loaded = -1;
localplayer.immobile = 0;
menu.disable_open = 0;
mesh_free( &mdl->mesh );
for( u32 i=0; i<mdl->texture_count; i ++ )
- {
glDeleteTextures( 1, &mdl->textures[i].glname );
- }
}
#endif
_user_profile.current_steamid = steamid;
_user_profile.timer = 1.0f;
- vg_info( "Request profile for: %lx\n", steamid );
+ vg_info( "Request profile for: "PRINTF_U64"\n", steamid );
netmsg_request *packet = alloca( sizeof(netmsg_request) + 512 );
packet->inetmsg_id = k_inetmsg_request;