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author
Harry Godden
<thrustmediaproductions@gmail.com>
Wed, 13 Mar 2019 22:46:20 +0000
(22:46 +0000)
committer
GitHub
<noreply@github.com>
Wed, 13 Mar 2019 22:46:20 +0000
(22:46 +0000)
README.md
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b/README.md
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README.md
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README.md
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Specify the layout in hammer by adding brushes to a visgroup named 'tavr_layout'
Editable GLSL compositor engine for CS:GO Radars, many features to come.
-Notabl
y
:
+Notabl
e things up ahead
:
- Prop support
-- Ambient Occlusion
--
Boolean geometry for even better path
masking
+- Ambient Occlusion
// baked lighting
+-
Auto CSG geometry for even better
masking
Want to support development? https://www.paypal.me/terri00 :)