move compiler to its own folder, api changes. wip maps
[carveJwlIkooP6JGAAIwe30JlM.git] / world.h
diff --git a/world.h b/world.h
index 823b38c70e7992ae838f91b6dd0f55a330feec1e..49d1aaea690849f6fb32bfb3e645901940d9d33d 100644 (file)
--- a/world.h
+++ b/world.h
@@ -6,6 +6,7 @@
 #include "render.h"
 #include "network_msg.h"
 #include "addon.h"
+#include "scene.h"
 
 /* types
  */
@@ -186,7 +187,8 @@ struct world_instance {
                  ent_miniworld,
                  ent_prop,
                  ent_region,
-                 ent_glider;
+                 ent_glider,
+                 ent_npc;
 
    enum skybox {
       k_skybox_default,
@@ -254,6 +256,8 @@ struct world_static {
       k_world_loader_load
    }
    load_state;
+
+   bool clear_async_op_when_done;
 }
 extern world_static;