#include "render.h"
#include "network_msg.h"
#include "addon.h"
+#include "scene.h"
/* types
*/
ent_miniworld,
ent_prop,
ent_region,
- ent_glider;
+ ent_glider,
+ ent_npc;
enum skybox {
k_skybox_default,
k_world_loader_load
}
load_state;
+
+ bool clear_async_op_when_done;
}
extern world_static;