return 0;
/* Run client loader */
- vg_info( "Starting client loader thread @%p\n", pfn );
+ //vg_info( "Starting client loader thread @%p\n", pfn );
void (*call_func)(void *data) = pfn;
call_func( vg.thread_data );
SDL_SemWait( vg.sem_loader );
vg.thread_data = data;
- SDL_CreateThread( _vg_loader_thread, "Loader thread", pfn );
+ SDL_CreateThread( _vg_loader_thread, "vg: loader", pfn );
}
/*