Merge branch 'master' of harrygodden.com:/home/fishladder
[fishladder.git] / vg / vg_debug.h
index 333aed82ddc819b694a28315312e183962912903..9c7d87fbb5219f1ec3345204a3e09d207d0a5be6 100644 (file)
@@ -1,5 +1,15 @@
+int debug_sfx = 0;
+
+struct vg_convar debug_cvars[] =
+{
+       { .name = "debug_sfx", .data = &debug_sfx, .data_type = k_convar_dtype_i32 }
+};
+
 static void sfx_internal_debug_overlay(void)
 {
+       if( !debug_sfx ) 
+               return;
+
        // Grab values
        struct sound_info
        {
@@ -44,16 +54,6 @@ static void sfx_internal_debug_overlay(void)
 
        // UI part
        // ========
-
-       ui_begin( &ui_global_ctx, vg_window_x, vg_window_y );
-       
-       // TODO: Find a more elegent form for this
-       int mouse_state = 0;
-       if( vg_get_button( "primary" ) ) mouse_state = 2;
-       if( vg_get_button_down( "primary" ) ) mouse_state = 1;
-       if( vg_get_button_up( "primary" ) ) mouse_state = 3;
-               
-       ui_set_mouse( &ui_global_ctx, vg_mouse[0], vg_mouse[1], mouse_state );
        
        // Draw audio stack 
        for( int i = 0; i < num_systems; i ++ )
@@ -91,13 +91,17 @@ static void sfx_internal_debug_overlay(void)
                ui_end_down( &ui_global_ctx );
                ui_global_ctx.cursor[1] += 1;
        }
-       
-       ui_resolve( &ui_global_ctx );
-       
-       m3x3f view = M3X3_IDENTITY;
-       m3x3_translate( view, (v3f){ -1.0f, 1.0f, 0.0f } );
-       m3x3_scale( view, (v3f){ 1.0f/((float)vg_window_x*0.5f), -1.0f/((float)vg_window_y*0.5f), 1.0f } );
-       vg_lines_drawall( (float*)view );
-       
-       ui_draw( &ui_global_ctx );
+}
+
+static void vg_debugtools_draw(void)
+{
+       sfx_internal_debug_overlay();
+}
+
+static void vg_debugtools_setup(void)
+{
+       for( int i = 0; i < vg_list_size( debug_cvars ); i ++ )
+       {
+               vg_convar_push( debug_cvars[i] );
+       }
 }