#include "vg/vg_m.h"
#include "vg/vg_io.h"
+
+#ifndef VG_TOOLS
+
#include "vg/vg_audio.h"
#include "vg/vg_shader.h"
#include "vg/vg_lines.h"
m3x3_mulv( inverse, vg_mouse_ws, vg_mouse_ws );
}
+#endif
+
u32 NvOptimusEnablement = 0x00000001;
int AmdPowerXpressRequestHighPerformance = 1;