-#ifndef VEHICLE_H
-#define VEHICLE_H
-
-#include "skaterift.h"
+#pragma once
#include "vg/vg_rigidbody.h"
#include "player.h"
#include "world.h"
v3f tangent_vectors[4][2];
v3f wheels_local[4];
}
-static gzoomer =
-{
- .rb.co = {-2000,-2000,-2000}
-};
-
-static int spawn_car( int argc, const char *argv[] );
-static void vehicle_init(void);
-static void vehicle_wheel_force( int index );
-static void vehicle_solve_friction(void);
-static void vehicle_update_fixed(void);
-static void vehicle_update_post(void);
-
-#endif /* VEHICLE_H */
+extern gzoomer;
+
+int spawn_car( int argc, const char *argv[] );
+void vehicle_init(void);
+void vehicle_wheel_force( int index );
+void vehicle_solve_friction(void);
+void vehicle_update_fixed(void);
+void vehicle_update_post(void);