update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index e639d05eb0deade48ee1cab867f830fe6d903967..d661fbf90501a2d1d7329df8bd418fc4b602bd02 100644 (file)
@@ -2,7 +2,7 @@
  * =============================================================================
  *
  * Copyright  .        . .       -----, ,----- ,---.   .---.
- * 2021-2023  |\      /| |           /  |      |    | |    /|
+ * 2021-2024  |\      /| |           /  |      |    | |    /|
  *            | \    / | +--        /   +----- +---'  |   / |
  *            |  \  /  | |         /    |      |   \  |  /  |
  *            |   \/   | |        /     |      |    \ | /   |
  * =============================================================================
  */
 
-#if 1
+#define SR_ALLOW_REWIND_HUB
 
-#define SR_NETWORKED
-
-#ifndef VG_RELEASE
- #define VG_DEVWINDOW
+#ifdef _WIN32
+ #include <winsock2.h>
 #endif
 
 /* 
@@ -26,7 +24,9 @@
 #include "skaterift.h"
 #include "steam.h"
 #include "render.h"
-#include "audio.h"
+#include "vg/vg_opt.h"
+#include "vg/vg_loader.h"
+#include "vg/vg_io.h"
 
 #include "world.h"
 
 #include "network.h"
 #include "menu.h"
 #include "vehicle.h"
-#include "pointcloud.h"
 #include "save.h"
+#include "player_remote.h"
+#include "particle.h"
+#include "trail.h"
+#include "freecam.h"
+#include "ent_tornado.h"
+#include "ent_miniworld.h"
+#include "ent_skateshop.h"
+#include "ent_npc.h"
+#include "world_map.h"
+#include "gui.h"
+#include "workshop.h"
+#include "audio.h"
+#include "player_render.h"
+#include "control_overlay.h"
 
-/*    unity build
- * ----------------- */
-
-#include "world.c"
-#include "player.c"
-#include "vehicle.c"
-#include "entity.c"
-#include "workshop.c"
-#include "addon.c"
-#include "highscores.c"
-#include "save.c"
+struct skaterift_globals skaterift = 
+{ 
+   .op = k_async_op_clientloading, .time_rate = 1.0f, .demo_mode = 1,
+   .hub_world = "maps/dev_hub",
+};
 
-static struct player_avatar localplayer_avatar;
+static int k_tools_mode = 0;
 
-int main( int argc, char *argv[] ){
+int main( int argc, char *argv[] )
+{
+   network_set_host( "skaterift.com", NULL );
    vg_mem.use_libc_malloc = 0;
    vg_set_mem_quota( 160*1024*1024 );
    vg_enter( argc, argv, "Voyager Game Engine" ); 
    return 0;
 }
 
-VG_STATIC void vg_launch_opt(void){}
+void vg_launch_opt(void)
+{
+   const char *arg;
+   if( vg_long_opt( "noauth" ) ){
+      network_client.auth_mode = eServerModeNoAuthentication;
+   }
+
+   if( (arg = vg_long_opt_arg( "server" )) )
+   {
+      network_set_host( arg, NULL );
+   }
+
+   if( vg_long_opt( "tools" ) ){
+      k_tools_mode = 1;
+   }
+
+   if( vg_long_opt( "demo" ) ){
+      skaterift.demo_mode = 1;
+   }
 
-VG_STATIC void vg_preload(void){
-   //skaterift_read_savedata();
+   if( (arg = vg_long_opt_arg( "world" )) ){
+      skaterift.hub_world = arg;
+   }
+}
 
+void vg_preload(void)
+{
 vg_info(" Copyright  .        . .       -----, ,----- ,---.   .---.  \n" );
 vg_info(" 2021-2023  |\\      /| |           /  |      |    | |    /| \n" );
 vg_info("            | \\    / | +--        /   +----- +---'  |   / | \n" );
@@ -73,128 +104,150 @@ vg_info("            |   \\/   | |        /     |      |    \\ | /   | \n" );
 vg_info("            '        ' '--' [] '----- '----- '     ' '---'  " 
         "SOFTWARE\n" );
 
+   /* please forgive me! */
+   u32 sz; char *drm;
+   if( (drm = vg_file_read_text( vg_mem.scratch, "DRM", &sz )) )
+      if( !strcmp(drm, "blibby!") )
+         skaterift.demo_mode = 0;
+
+   vg_loader_step( remote_players_init, NULL );
+
+   if( k_tools_mode )
+      return;
+
    steam_init();
    vg_loader_step( NULL, steam_end );
    vg_loader_step( network_init, network_end );
 }
 
-VG_STATIC void load_playermodels(void){
-   /* FIXME: hack */
-   shader_model_character_view_register();
-   shader_model_board_view_register();
-   shader_model_entity_register();
-}
-
-VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){
-   localplayer.viewable_world = world_current_instance();
-   localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
+static void async_skaterift_player_start( void *payload, u32 size ){
+   world_switch_instance(0);
 }
 
-static void async_call_ready( void *payload, u32 size ){
+static void async_call_ready( void *payload, u32 size )
+{
    skaterift.op = k_async_op_none;
+
+   if( network_client.auto_connect )
+      network_client.user_intent = k_server_intent_online;
+
+   menu_at_begin();
 }
 
-static void skaterift_restore_state(void){
+static void skaterift_restore_state(void)
+{
    savedata_file sav;
-   strcpy( sav.path, str_skaterift_main_save );
-   savedata_file_read( &sav );
+   skaterift_read_main_savedata( &sav );
+
+   vg_msg kvsav;
+   vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
+
+   u32 ach;
+   vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach, NULL );
+   skaterift.achievements |= ach;
 
-   vg_msg kvsav = {0};
-   kvsav.buf = sav.buf;
-   kvsav.len = sav.len;
-   kvsav.max = sizeof(sav.buf);
+   u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ),
+       player_reg_id = (time(NULL)+44) % addon_count( k_addon_type_player, 0 );
 
-   vg_msg player = kvsav;
-   if( vg_msg_seekframe( &player, "player", 0 ) ){
+   vg_msg_cursor orig = kvsav.cur;
+   if( vg_msg_seekframe( &kvsav, "player" ) ){
       addon_alias q;
 
       /* board */
-      skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q );
+      skaterift_read_addon_alias( &kvsav, "board", k_addon_type_board, &q );
       u32 reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ){
-         localplayer.board_view_slot = 
-            addon_cache_create_viewer( k_addon_type_board, reg_id );
-      }
+      if( reg_id != 0xffffffff ) 
+         board_reg_id = reg_id;
 
       /* playermodel */
-      skaterift_read_addon_alias( &player, "playermodel", 
+      skaterift_read_addon_alias( &kvsav, "playermodel", 
                                   k_addon_type_player, &q );
       reg_id = addon_match( &q );
-
-      if( reg_id == 0xffffffff ) reg_id = 0;
-      localplayer.playermodel_view_slot = 
-         addon_cache_create_viewer( k_addon_type_player, reg_id );
+      if( reg_id != 0xffffffff ) 
+         player_reg_id = reg_id;
    }
 
-   vg_msg world = kvsav;
-   if( vg_msg_seekframe( &world, "world", 0 ) ){
-      addon_alias q;
+   localplayer.board_view_slot = 
+      addon_cache_create_viewer( k_addon_type_board, board_reg_id );
+   localplayer.playermodel_view_slot = 
+      addon_cache_create_viewer( k_addon_type_player, player_reg_id );
 
-      /* world */
-      skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q );
-      u32 reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ){
-         addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id );
-
-         world_static.load_state = k_world_loader_load;
-         struct world_load_args args = {
-            .purpose = k_world_purpose_client,
-            .reg = reg
-         };
-         skaterift_world_load_thread( &args );
-
-         world_static.active_instance = vg_msg_seekkvu32( &world, "index", 0 );
-         world_static.active_trigger_volume_count = 0;
-         localplayer.viewable_world = world_current_instance();
-      }
+   kvsav.cur = orig;
+}
 
-      vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 );
-      v3f pos;
-      vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos );
+static addon_reg *skaterift_mount_world_unloadable( const char *path, u32 ext ){
+   addon_reg *reg = addon_mount_local_addon( path, k_addon_type_world, ".mdl" );
+   if( !reg ) vg_fatal_error( "world not found\n" );
+   reg->flags |= (ADDON_REG_HIDDEN | ext);
+   return reg;
+}
 
-      if( v3_length2(pos) > 1.0f )
-         player__setpos( &localplayer, pos );
-   }
+static void skaterift_load_world_content(void){
+   /* hub world */
+   addon_reg *hub = skaterift_mount_world_unloadable( skaterift.hub_world, 0 );
+   skaterift_mount_world_unloadable( "maps/mp_spawn", 
+         ADDON_REG_CITY|ADDON_REG_PREMIUM );
+   skaterift_mount_world_unloadable( "maps/mp_mtzero", 
+         ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
+   skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
+   skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
+   skaterift_mount_world_unloadable( "maps/mp_line1", ADDON_REG_PREMIUM );
+
+   world_static.load_state = k_world_loader_load;
+
+   struct world_load_args args = {
+      .purpose = k_world_purpose_hub,
+      .reg = hub
+   };
+   skaterift_world_load_thread( &args );
 }
 
-VG_STATIC void vg_load(void){
-   vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
+static void skaterift_load_player_content(void)
+{
+   particle_alloc( &particles_grind, 300 );
+   particle_alloc( &particles_env, 200 );
+
+   player_load_animation_reference( "models/ch_none.mdl" );
+   player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
+   player__bind();
+   player_board_load( &localplayer.fallback_board, "models/board_none.mdl" );
+}
+
+void vg_load(void)
+{
+   if( k_tools_mode ){
+      vg_async_call( async_call_ready, NULL, 0 );
+      return;
+   }
+
+   vg_audio.always_keep_compressed = 1;
+
+   vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
+   vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
 
    vg_loader_step( render_init, NULL );
    vg_loader_step( menu_init, NULL );
-   vg_loader_step( pointcloud_init, NULL );
+   vg_loader_step( control_overlay_init, NULL );
    vg_loader_step( world_init, NULL );
    vg_loader_step( vehicle_init, NULL );
-   vg_loader_step( font3d_init, NULL );
    vg_loader_step( gui_init, NULL );
 
    vg_loader_step( player_init, NULL );
    vg_loader_step( player_ragdoll_init, NULL );
+   vg_loader_step( npc_init, NULL );
 
    /* content stuff */
    vg_loader_step( addon_system_init, NULL );
    vg_loader_step( workshop_init, NULL );
    vg_loader_step( skateshop_init, NULL );
-   
-   /* ----------------- */
-   vg_loader_step( load_playermodels, NULL );
-  
-   /* player setup */
-   u32 bytes = 1024*1024*10;
-   skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
-   skaterift.replay.size = bytes;
-   replay_clear( &skaterift.replay );
-
-   player__create( &localplayer );
-   player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" );
-   player__use_avatar( &localplayer, &localplayer_avatar );
-   player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
-   player__bind( &localplayer );
+   vg_loader_step( ent_tornado_init, NULL );
+   vg_loader_step( skaterift_replay_init, NULL );
+   vg_loader_step( skaterift_load_player_content, NULL );
 
    /* --------------------- */
 
    vg_bake_shaders();
-   vg_loader_step( audio_init, audio_free );
+   vg_loader_step( audio_init, NULL );
 
    /* 'systems' are completely loaded now */
 
@@ -202,52 +255,11 @@ VG_STATIC void vg_load(void){
     * -------------------------------------
     */
 
-   /* understate diy. */
-   addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", 
-                                                k_addon_type_world, 
-                                                ".mdl" );
-   {
-      vg_msg msg = {0};
-      msg.buf = spawn->metadata;
-      msg.max = sizeof(spawn->metadata);
-      vg_msg_frame( &msg, "workshop" );
-      vg_msg_wkvstr( &msg, "title", "Understate DIY" );
-      vg_msg_end_frame( &msg );
-      vg_msg_wkvstr( &msg, "location", "USA" );
-      spawn->metadata_len = msg.cur;
-   }
-
-   /* mtzero island */
-   addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero",
-                                                k_addon_type_world,
-                                                ".mdl" );
-   {
-      vg_msg msg = {0};
-      msg.buf = mtzero->metadata;
-      msg.max = sizeof(mtzero->metadata);
-      vg_msg_frame( &msg, "workshop" );
-      vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" );
-      vg_msg_end_frame( &msg );
-      vg_msg_wkvstr( &msg, "location", "Australia" );
-      mtzero->metadata_len = msg.cur;
-   }
-
    /* load home/permanent world manually */
-   world_static.load_state = k_world_loader_load;
-   struct world_load_args args = {
-      .purpose = k_world_purpose_hub,
-      .reg = spawn
-   };
-   skaterift_world_load_thread( &args );
-
+   vg_loader_step( skaterift_load_world_content, NULL );
    vg_async_call( async_skaterift_player_start, NULL, 0 );
    vg_async_stall();
 
-
-   global_skateshop.selected_world_id=1;
-   global_skateshop.pointcloud_world_id=1;
-   skateshop_world_preview_loader_thread( mtzero ); /* HACK */
-
    vg_console_load_autos();
    menu_link();
 
@@ -261,63 +273,86 @@ VG_STATIC void vg_load(void){
 
    /* and now */
    skaterift_restore_state();
+   update_ach_models();
+
    vg_loader_step( NULL, skaterift_autosave_synchronous );
 
-   board_processview_thread(NULL);
+   //board_processview_thread(NULL);
    vg_async_call( async_call_ready, NULL, 0 );
 }
 
-VG_STATIC void draw_origin_axis(void){
+static void draw_origin_axis(void){
    vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 );
    vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 );
    vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff );
 }
-static void skaterift_change_client_world_preupdate(void);
+void skaterift_change_client_world_preupdate(void);
 
 /* 
  * UPDATE LOOP
  * ---------------------------------------------------------------------------*/
 
-VG_STATIC void vg_pre_update(void){
-   srinput.enabled = 1;
+void vg_pre_update(void)
+{
+   skaterift_preupdate_inputs();
+
+   if( k_tools_mode ) return;
 
    steam_update();
-   skaterift_preupdate_inputs();
+   skaterift_change_client_world_preupdate();
+
    if( skaterift.op == k_async_op_clientloading ) return;
-   if( world_static.load_state == k_world_loader_preload )
-      skaterift_change_client_world_preupdate();
 
    draw_origin_axis();
+   addon_system_pre_update();
+   skateshop_world_preview_preupdate();
    network_update();
 
    /* time rate */
    f32 target = 1;
-   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) 
+   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
+                             k_skaterift_world_map) )
+   {
       target = 0;
+   }
 
    vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
    vg.time_rate = vg_smoothstepf( skaterift.time_rate );
    
-   player__pre_update( &localplayer );
-   global_skateshop_preupdate();
+   /* TODO: how can we compress this? */
+   ent_miniworld_preupdate();
+   world_entity_focus_preupdate();
+
+   if( skaterift.activity != k_skaterift_menu )
+   {
+      player__pre_update();
+   }
+
    skaterift_replay_pre_update();
+   remote_sfx_pre_update();
+   skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
    audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+   world_map_pre_update();
 }
 
-VG_STATIC void vg_fixed_update(void){
+void vg_fixed_update(void)
+{
+   if( k_tools_mode ) return;
    if( skaterift.op == k_async_op_clientloading ) return;
 
    world_routes_fixedupdate( world_current_instance() );
-   player__update( &localplayer );
+   player__update();
    vehicle_update_fixed();
 }
 
-VG_STATIC void vg_post_update(void){
+void vg_post_update(void)
+{
+   if( k_tools_mode ) return;
    if( skaterift.op == k_async_op_clientloading ) return;
 
-   player__post_update( &localplayer );
+   player__post_update();
 
    float dist;
    int sample_index;
@@ -341,23 +376,18 @@ VG_STATIC void vg_post_update(void){
    audio_unlock();
 
    vehicle_update_post();
-
-   if( vg.time - skaterift.last_autosave > 20.0 ){
-      if( skaterift_autosave(1) ){
-         skaterift.last_autosave = vg.time;
-      }
-   }
+   skaterift_autosave_update();
 }
 
 /*
  * RENDERING
  * ---------------------------------------------------------------------------*/
 
-VG_STATIC void vg_framebuffer_resize( int w, int h ){
+void vg_framebuffer_resize( int w, int h ){
    render_fb_resize();
 }
 
-VG_STATIC void present_view_with_post_processing(void){
+static void present_view_with_post_processing(void){
    glBindFramebuffer( GL_FRAMEBUFFER, 0 );
    glViewport( 0,0, vg.window_x, vg.window_y );
 
@@ -388,10 +418,10 @@ VG_STATIC void present_view_with_post_processing(void){
       f32 glitch_strength = 0.0f;
       if( skaterift.activity == k_skaterift_replay ){
          glitch_strength = 0.005f;
-         if( skaterift.replay_control == k_replay_control_play )
+         if( player_replay.replay_control == k_replay_control_play )
             glitch_strength = 0.005f;
          else 
-            glitch_strength += 0.005f*skaterift.track_velocity;
+            glitch_strength += 0.005f*player_replay.track_velocity;
       }
       shader_blitblur_uGlitchStrength( glitch_strength );
 
@@ -415,8 +445,8 @@ VG_STATIC void present_view_with_post_processing(void){
    render_fsquad();
 }
 
-VG_STATIC void render_player_transparent(void){
-   static camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
+static void render_player_transparent(void){
+   static vg_camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
                                     SAIS OTHERWISE */
 
    m4x3_copy( skaterift.cam.transform, small_cam.transform );
@@ -425,25 +455,27 @@ VG_STATIC void render_player_transparent(void){
    small_cam.nearz = 0.05f;
    small_cam.farz  = 60.0f;
 
-   camera_update_view( &small_cam );
-   camera_update_projection( &small_cam );
-   camera_finalize( &small_cam );
+   vg_camera_update_view( &small_cam );
+   vg_camera_update_projection( &small_cam );
+   vg_camera_finalize( &small_cam );
 
    /* Draw player to window buffer and blend background ontop */
-   player__render( &small_cam, &localplayer );
+   player__render( &small_cam );
 }
 
-VG_STATIC void render_scene(void){
-   /* Draw world */
-   glEnable( GL_DEPTH_TEST );
+static world_instance *get_view_world(void){
+   world_instance *view_world = world_current_instance();
+   if( localplayer.gate_waiting && 
+         (localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
+      view_world = &world_static.instances[world_static.active_instance ^ 0x1];
+   }
 
-   world_instance *view_world = localplayer.viewable_world;
+   return view_world;
+}
 
-   if( view_world == NULL ){
-      glClearColor( 0.25f, 0.25f, 0.0f, 1.0f );
-      glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
-      return;
-   }
+static void render_scene(void){
+   /* Draw world */
+   glEnable( GL_DEPTH_TEST );
 
    for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
       if( world_static.instances[i].status == k_world_status_loaded ){
@@ -451,75 +483,156 @@ VG_STATIC void render_scene(void){
       }
    }
 
-   render_world( view_world, &skaterift.cam, 0 );
+   if( skaterift.activity == k_skaterift_world_map ){
+      world_instance *world = world_current_instance();
+      glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
+      
+      v3f bg;
+      v3_muls( world->ub_lighting.g_daysky_colour,
+                  world->ub_lighting.g_day_phase - 
+                  world->ub_lighting.g_sunset_phase*0.1f, bg );
+
+      v3_muladds( bg, world->ub_lighting.g_sunset_colour,
+                  (1.0f-0.5f)*world->ub_lighting.g_sunset_phase, bg );
+
+      v3_muladds( bg, world->ub_lighting.g_nightsky_colour,
+                  (1.0f-world->ub_lighting.g_day_phase), bg );
+
+      glClearColor( bg[0], bg[1], bg[2], 0.0f );
+      glClear( GL_COLOR_BUFFER_BIT );
+      glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, 
+                                    GL_COLOR_ATTACHMENT1 } );
+
+      m4x3f identity;
+      m4x3_identity( identity );
+      render_world_override( world, world, identity, &skaterift.cam, 
+                             world_map.spawn, 
+                             (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
+      render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
+      return;
+   }
 
-   render_water_texture( view_world, &skaterift.cam, 0 );
-   render_fb_bind( gpipeline.fb_main, 1 );
-   render_water_surface( view_world, &skaterift.cam );
-}
+   world_instance *view_world = get_view_world();
+   render_world( view_world, &skaterift.cam, 0, 0, 1, 1 );
 
-VG_STATIC void render_scene_gate_subview(void){
-   render_fb_bind( gpipeline.fb_main, 1 );
-   world_instance *view_world = localplayer.viewable_world;
-   if( !view_world ) return; /* ??? */
+   particle_system_update( &particles_grind, vg.time_delta );
+   //particle_system_debug( &particles_grind );
+   particle_system_prerender( &particles_grind );
+   particle_system_render( &particles_grind, &skaterift.cam );
+   
+   ent_tornado_pre_update();
+   particle_system_update( &particles_env, vg.time_delta );
+   particle_system_prerender( &particles_env );
+   particle_system_render( &particles_env, &skaterift.cam );
+
+   player_glide_render_effects( &skaterift.cam );
+
+   /* 
+    * render transition 
+    */
+   if( global_miniworld.transition == 0 ) 
+      return;
+
+   world_instance *holdout_world = NULL;
+   f32 t = 0.0f;
+
+   if( global_miniworld.transition == 1 ){
+      holdout_world = &world_static.instances[ k_world_purpose_hub ];
+      t = global_miniworld.t;
+   }
+   else{
+      holdout_world = &world_static.instances[ k_world_purpose_client ];
+      t = 1.0f-global_miniworld.t;
+   }
+
+   if( holdout_world->status != k_world_status_loaded )
+      return;
+
+   t = vg_smoothstepf( t );
+
+   glEnable( GL_STENCIL_TEST );
+   glDisable( GL_DEPTH_TEST );
+   glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE );  
+   glStencilFunc( GL_ALWAYS, 1, 0xFF ); 
+   glStencilMask( 0xFF );
+
+   shader_blit_transition_use();
+   shader_blit_transition_uInverseRatio( (v2f){1.0f,1.0f} );
+   shader_blit_transition_uT( -(sqrtf(2)+0.5f) * t );
 
-   int depth = 1;
-   if( localplayer.gate_waiting ) depth = 0;
-   render_world_gates( view_world, &skaterift.cam, depth );
+   render_fsquad();
+   render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 );
 }
 
-VG_STATIC void skaterift_composite_maincamera(void){
-   camera_lerp( &localplayer.cam, &global_skateshop.cam, 
-                vg_smoothstepf(global_skateshop.factive), &skaterift.cam );
+static void skaterift_composite_maincamera(void)
+{
+   vg_camera_lerp( &localplayer.cam, &world_static.focus_cam,
+                vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
 
-   if( skaterift.activity == k_skaterift_replay ){
-      skaterift_get_replay_camera( &skaterift.cam );
+   if( skaterift.activity == k_skaterift_replay )
+   {
+      if( player_replay.use_freecam )
+      {
+         freecam_preupdate();
+         v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
+         v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
+         skaterift.cam.fov = player_replay.replay_freecam.fov;
+      }
+      else
+      {
+         skaterift_get_replay_cam( &skaterift.cam );
+      }
    }
 
    skaterift.cam.nearz = 0.1f;
    skaterift.cam.farz  = 2100.0f;
 
-   camera_update_transform( &skaterift.cam );
-
-   if( localplayer.gate_waiting ){
-      m3x3_mul( localplayer.basis_gate, skaterift.cam.transform, 
-                skaterift.cam.transform );
+   if( skaterift.activity == k_skaterift_world_map ){
+      vg_camera_copy( &world_map.cam, &skaterift.cam );
+      skaterift.cam.nearz = 4.0f;
+      skaterift.cam.farz = 3100.0f;
    }
-   else{
-      m3x3_mul( localplayer.basis, skaterift.cam.transform, 
-                skaterift.cam.transform );
+
+   if( global_miniworld.transition ){
+      f32 dt = vg.time_frame_delta / 2.0f,
+          s  = vg_signf( global_miniworld.transition );
+      global_miniworld.t += s * dt;
+
+      if( (global_miniworld.t > 1.0f) || (global_miniworld.t < 0.0f) ){
+         global_miniworld.t = vg_clampf( global_miniworld.t, 0.0f, 1.0f );
+         global_miniworld.transition = 0;
+      }
    }
-   
-   camera_update_view( &skaterift.cam );
-   camera_update_projection( &skaterift.cam );
-   camera_finalize( &skaterift.cam );
+
+   vg_camera_update_transform( &skaterift.cam );
+   vg_camera_update_view( &skaterift.cam );
+   vg_camera_update_projection( &skaterift.cam );
+   vg_camera_finalize( &skaterift.cam );
 }
 
-VG_STATIC void render_main_game(void){
+static void render_main_game(void){
    if( skaterift.activity == k_skaterift_replay ){
-      player__animate_from_replay( &localplayer, &skaterift.replay );
+      player__animate_from_replay( &player_replay.local );
    }
    else{
-      player__animate( &localplayer );
-      skaterift_record_frame( &skaterift.replay, 0 );
+      player__animate();
+      skaterift_record_frame( &player_replay.local,
+                              localplayer.deferred_frame_record );
+      localplayer.deferred_frame_record = 0;
    }
-   player__pre_render( &localplayer );
+   animate_remote_players();
+   player__pre_render();
 
    skaterift_composite_maincamera();
 
    /* --------------------------------------------------------------------- */
+   if( skaterift.activity != k_skaterift_world_map ){
+      world_instance *world = world_current_instance();
+      render_world_cubemaps( world );
 
-   world_instance *view_world = localplayer.viewable_world;
-   if( view_world != NULL ){
-      render_world_cubemaps( view_world );
-
-      ent_gate *gate = view_world->rendering_gate;
-      if( gate ){
-         if( gate->flags & k_ent_gate_nonlocal ){
-            world_instance *dest = &world_static.instances[ gate->target ];
-            render_world_cubemaps( dest );
-         }
-      }
+      ent_gate *nlg = world->rendering_gate;
+      if( nlg && nlg->flags & k_ent_gate_nonlocal )
+         render_world_cubemaps( &world_static.instances[nlg->target] );
    }
 
    /* variable res target */
@@ -539,30 +652,30 @@ VG_STATIC void render_main_game(void){
                                    portals */
 
    /* continue with variable rate */
-   render_scene_gate_subview();
+   if( !global_miniworld.transition && 
+         (skaterift.activity != k_skaterift_world_map) ){
+      render_fb_bind( gpipeline.fb_main, 1 );
+      render_world_gates( get_view_world(), &skaterift.cam );
+   }
 
    /* composite */
    present_view_with_post_processing();
+   skaterift_replay_post_render();
+   control_overlay_render();
+}
 
-   /* --------------------------------------------------------------------- */
-
-   /* capture the current resume frame at the very last point */
-   if( button_down( k_srbind_reset ) ){
-      if( skaterift.activity == k_skaterift_default ){
-         skaterift.activity = k_skaterift_replay;
-         skaterift_record_frame( &skaterift.replay, 1 );
-         if( skaterift.replay.head ){
-            skaterift.replay.cursor = skaterift.replay.head->time;
-            skaterift.replay.cursor_frame = skaterift.replay.head;
-         }
-         skaterift.replay_control = k_replay_control_scrub;
-      }
+void vg_render(void)
+{
+   if( k_tools_mode ){
+      glBindFramebuffer( GL_FRAMEBUFFER, 0 );
+      glViewport( 0,0, vg.window_x, vg.window_y );
+      glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
+      glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
+      return;
    }
-}
 
-VG_STATIC void vg_render(void){
    if( skaterift.op == k_async_op_clientloading ){
-      _vg_loader_render();
+      vg_loader_render();
       return;
    }
 
@@ -583,29 +696,114 @@ VG_STATIC void vg_render(void){
    glDisable(GL_DEPTH_TEST);
    vg_lines_drawall();
    glViewport( 0,0, vg.window_x, vg.window_y );
-   gui_draw();
+
+   gui_render_icons();
 }
 
-VG_STATIC void vg_gui(void){
+void vg_gui(void)
+{
    if( skaterift.op == k_async_op_clientloading ) return;
 
+   gui_draw();
+
+   if( k_tools_mode ){
+      ui_rect null;
+      ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
+      ui_rect panel = { 0, 0, 1000, 700 };
+      ui_rect_center( screen, panel );
+      vg_ui.wants_mouse = 1;
+
+      ui_fill( panel, ui_colour( k_ui_bg+1 ) );
+      ui_outline( panel, 1, ui_colour( k_ui_bg+7 ), 0 );
+
+      ui_rect_pad( panel, (ui_px[2]){ 8, 8 } );
+
+      return;
+   }
+
+   if( k_light_editor )
+      imgui_world_light_edit( world_current_instance() );
+
+   vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
+   render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
+
    menu_update();
    if( skaterift.activity == k_skaterift_menu ){
       glClear( GL_DEPTH_BUFFER_BIT );
       menu_render();
    }
 
-   player__im_gui( &localplayer );
+   player__im_gui();
    world_instance *world = world_current_instance();
 
+   world_routes_imgui( world );
    skaterift_replay_imgui();
    workshop_form_gui();
    render_view_framebuffer_ui();
-}
-
+   remote_player_network_imgui( vg.pv );
 
-#else
-
-#include "skaterift_imgui_dev.c"
+   if( skaterift.activity == k_skaterift_world_map ){
+      remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 );
+      remote_players_imgui_lobby();
+   }
+   else {
+      remote_players_chat_imgui(); /* TODO: conditional */
+      remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 );
+   }
+}
 
-#endif
+#include "addon.c"
+#include "addon_types.c"
+#include "audio.c"
+#include "ent_challenge.c"
+#include "ent_glider.c"
+#include "entity.c"
+#include "ent_miniworld.c"
+#include "ent_objective.c"
+#include "ent_region.c"
+#include "ent_relay.c"
+#include "ent_route.c"
+#include "ent_skateshop.c"
+#include "ent_tornado.c"
+#include "ent_traffic.c"
+#include "freecam.c"
+#include "menu.c"
+#include "network.c"
+#include "particle.c"
+#include "player_basic_info.c"
+#include "player.c"
+#include "player_common.c"
+#include "player_dead.c"
+#include "player_drive.c"
+#include "player_effects.c"
+#include "player_glide.c"
+#include "player_ragdoll.c"
+#include "player_remote.c"
+#include "player_render.c"
+#include "player_replay.c"
+#include "player_skate.c"
+#include "player_walk.c"
+#include "render.c"
+#include "save.c"
+#include "scene.c"
+#include "steam.c"
+#include "trail.c"
+#include "vehicle.c"
+#include "workshop.c"
+#include "world_audio.c"
+#include "world.c"
+#include "world_entity.c"
+#include "world_gate.c"
+#include "world_gen.c"
+#include "world_load.c"
+#include "world_map.c"
+#include "world_physics.c"
+#include "world_render.c"
+#include "world_routes.c"
+#include "world_routes_ui.c"
+#include "world_sfd.c"
+#include "world_volumes.c"
+#include "world_water.c"
+#include "ent_npc.c"
+#include "model.c"
+#include "control_overlay.c"