update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / routeui.vs
index def0bb61a18b05e72b640f54887cd0c869616767..e824d4a8becfdc49db2fcb691230cff3035e3eb0 100644 (file)
@@ -1,6 +1,9 @@
 layout (location=0) in vec2 a_co;
 
+uniform vec4 uOffset;
+
 void main()
 {
-   gl_Position = vec4(a_co*vec2(0.01,0.1),0.0,1.0);
+   vec2 vpos = a_co * uOffset.zw + uOffset.xy;
+   gl_Position = vec4(vpos,0.0,1.0);
 }