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move rigidbody to vg
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_walk.h
diff --git
a/player_walk.h
b/player_walk.h
index 1cab8eb2ea5d988d8841792bd3f81be17c7fa06b..95ce2a0414e55ee7976e684933ff97575bac40c8 100644
(file)
--- a/
player_walk.h
+++ b/
player_walk.h
@@
-3,7
+3,7
@@
#include "player.h"
#include "player_api.h"
-#include "rigidbody.h"
+#include "
vg/vg_
rigidbody.h"
#define PLAYER_JUMP_EPSILON 0.1 /* 100ms jump allowance */