move rigidbody to vg
[carveJwlIkooP6JGAAIwe30JlM.git] / player_ragdoll.h
index 77118f117389dfd5ad919ff66e4da17e4f215dd7..25b6fad7b682e9d8d9625f67f8c6222380e6877d 100644 (file)
@@ -1,9 +1,15 @@
-#ifndef PLAYER_RAGDOLL_H
-#define PLAYER_RAGDOLL_H
+#pragma once
+
+/*
+ * Copyright (C) 2021-2024 Mt.ZERO Software - All Rights Reserved
+ *
+ * Ragdoll system
+ */
 
 #include "player_api.h"
 #include "skeleton.h"
-#include "rigidbody.h"
+#include "vg/vg_rigidbody.h"
+#include "vg/vg_rigidbody_constraints.h"
 #include "player_render.h"
 
 struct player_ragdoll{
@@ -78,5 +84,3 @@ static void copy_localplayer_to_ragdoll( struct player_ragdoll *rd,
                                           
 static void player_debug_ragdoll(void);
 static void player_ragdoll_iter( struct player_ragdoll *rd );
-
-#endif /* PLAYER_RAGDOLL_H */