move rigidbody to vg
[carveJwlIkooP6JGAAIwe30JlM.git] / player_ragdoll.c
index 093b86f0bee2d67db25b0c46653153a9987437b9..6dc171d0f28c73944b13254d43fe76f1634cfe9d 100644 (file)
@@ -1,5 +1,8 @@
-#ifndef PLAYER_RAGDOLL_C
-#define PLAYER_RAGDOLL_C
+#pragma once
+#include "vg/vg_rigidbody.h"
+#include "vg/vg_rigidbody_collision.h"
+#include "vg/vg_rigidbody_constraints.h"
+#include "scene_rigidbody.h"
 
 #include "player.h"
 #include "audio.h"
@@ -602,5 +605,3 @@ static void player_ragdoll_iter( struct player_ragdoll *rd ){
       audio_unlock();
    }
 }
-
-#endif /* PLAYER_RAGDOLL_C */