update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / entity.h
index 5b0d4a73bb82842d63959434e4e86eb882b8cf55..80f4df7573fc7b62c440b9ba2cd29e4af024ddc4 100644 (file)
--- a/entity.h
+++ b/entity.h
@@ -1,6 +1,7 @@
-#ifndef ENTITY_H
-#define ENTITY_H
+#pragma once
 
+#include "vg/vg_audio.h"
+#include "vg/vg_imgui.h"
 #include "model.h"
 
 typedef struct ent_spawn ent_spawn;
@@ -16,26 +17,97 @@ typedef struct volume_particles volume_particles;
 typedef struct volume_trigger volume_trigger;
 typedef struct ent_volume ent_volume;
 typedef struct ent_audio ent_audio;
-typedef struct ent_index ent_index;
+typedef struct ent_marker ent_marker;
+typedef struct ent_traffic ent_traffic;
+typedef struct ent_font ent_font;
+typedef struct ent_font_variant ent_font_variant;
+typedef struct ent_glyph ent_glyph;
+typedef struct ent_skateshop ent_skateshop;
+typedef struct ent_camera ent_camera;
+typedef struct ent_swspreview ent_swspreview;
+typedef struct ent_worldinfo ent_worldinfo;
+typedef struct ent_ccmd ent_ccmd;
+typedef struct ent_objective ent_objective;
+typedef struct ent_challenge ent_challenge;
+typedef struct ent_relay ent_relay;
+typedef struct ent_cubemap ent_cubemap;
+typedef struct ent_miniworld ent_miniworld;
+typedef struct ent_prop ent_prop;
+typedef struct ent_region ent_region;
+typedef struct ent_list ent_list;
+typedef struct ent_glider ent_glider;
+typedef struct ent_npc ent_npc;
+
+typedef struct ent_call ent_call;
+struct ent_call{
+   u32 id;
+   i32 function;
+   void *data;
+};
 
-enum entity_alias{
-   k_ent_gate = 1,
-   k_ent_spawn = 2,
-   k_ent_route_node = 3,
-   k_ent_route = 4,
-   k_ent_water = 5,
-   k_ent_volume = 6,
-   k_ent_audio = 7
+typedef enum entity_call_result entity_call_result;
+enum entity_call_result 
+{
+   k_entity_call_result_OK,
+   k_entity_call_result_unhandled,
+   k_entity_call_result_invalid
 };
 
-struct ent_index{
-   u32 type,
-       index;
+typedef enum entity_call_result 
+   (*fn_entity_call_handler)( world_instance *, ent_call *);
+
+
+enum entity_alias{
+   k_ent_none        = 0,
+   k_ent_gate        = 1,
+   k_ent_spawn       = 2,
+   k_ent_route_node  = 3,
+   k_ent_route       = 4,
+   k_ent_water       = 5,
+   k_ent_volume      = 6,
+   k_ent_audio       = 7,
+   k_ent_marker      = 8,
+   k_ent_font        = 9,
+   k_ent_font_variant= 10,
+   k_ent_traffic     = 11,
+   k_ent_skateshop   = 12,
+   k_ent_camera      = 13,
+   k_ent_swspreview  = 14,
+   k_ent_menuitem    = 15,
+   k_ent_worldinfo   = 16,
+   k_ent_ccmd        = 17,
+   k_ent_objective   = 18,
+   k_ent_challenge   = 19,
+   k_ent_relay       = 20,
+   k_ent_cubemap     = 21,
+   k_ent_miniworld   = 22,
+   k_ent_prop        = 23,
+   k_ent_list        = 24,
+   k_ent_region      = 25,
+   k_ent_glider      = 26,
+   k_ent_npc         = 27
 };
 
-enum entity_function{
+static inline u32 mdl_entity_id_type( u32 entity_id )
+{
+   return (entity_id & 0x0fff0000) >> 16;
+}
+
+static inline u32 mdl_entity_id_id( u32 entity_id )
+{
+   return entity_id & 0x0000ffff;
+}
+
+static inline u32 mdl_entity_id( u32 type, u32 index )
+{
+   return (type & 0xfffff)<<16 | (index & 0xfffff);
+}
+
+enum entity_function
+{
    k_ent_function_trigger,
-   k_ent_function_particle_spawn
+   k_ent_function_particle_spawn,
+   k_ent_function_trigger_leave
 };
 
 struct ent_spawn{
@@ -61,17 +133,32 @@ struct ent_light{
    v2f angle_sin_cos;
 };
 
+/* v101 */
+#if 0
 enum gate_type{
    k_gate_type_unlinked = 0,
    k_gate_type_teleport = 1,
-   k_gate_type_nonlocal = 2
+   k_gate_type_nonlocal_unlinked = 2,
+   k_gate_type_nonlocel = 3
+};
+#endif
+
+/* v102+ */
+enum ent_gate_flag{
+   k_ent_gate_linked      = 0x1, /* this is a working portal */
+   k_ent_gate_nonlocal    = 0x2, /* use the key string to link this portal.
+                                       NOTE: if set, it adds the flip flag. */
+   k_ent_gate_flip        = 0x4, /* flip direction 180* for exiting portal */
+   k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
+   k_ent_gate_locked      = 0x10,/* has to be unlocked to be useful */
+
+   k_ent_gate_clean_pass  = 0x20,/* player didn't rewind while getting here */
 };
 
 struct ent_gate{
-   u32 type,
-       target;
-
-   /* TODO: World index */
+   u32 flags,
+       target, 
+       key;
 
    v3f dimensions,
        co[2];
@@ -85,12 +172,16 @@ struct ent_gate{
       u32 timing_version;
 
       struct{
-         u8 ref_count, ref_total;
+         u8 ref_count;
       };
    };
 
    double timing_time;
    u16 routes[4];       /* routes that pass through this gate */
+   u8 route_count;
+
+   /* v102+ */
+   u32 submesh_start, submesh_count;
 };
 
 struct ent_route_node{
@@ -106,14 +197,25 @@ struct ent_checkpoint{
    u16 gate_index,
        path_start,
        path_count;
+
+   /* EXTENSION */
+   f32 best_time;
 };
 
-struct ent_route{
+enum ent_route_flag {
+   k_ent_route_flag_achieve_silver = 0x1,
+   k_ent_route_flag_achieve_gold   = 0x2,
 
+   k_ent_route_flag_out_of_zone    = 0x10,
+   k_ent_region_flag_hasname       = 0x20
+};
+
+struct ent_route{
    union{
       mdl_transform transform;
-      u32 official_track_id;
-   };
+      u32 official_track_id;   /* TODO: remove this */
+   }
+   anon;
 
    u32 pstr_name;
    u16 checkpoints_start,
@@ -122,11 +224,22 @@ struct ent_route{
    v4f colour;
 
    /* runtime */
-   u32 active_checkpoint;
-   float factive;
+   u16 active_checkpoint, 
+       valid_checkpoints;
+
+   f32 factive;
    m4x3f board_transform;
    mdl_submesh sm;
-   double latest_pass;
+   f64 timing_base;
+
+   u32 id_camera; /* v103+ */
+
+   /* v104+, but always accessible */
+   u32 flags;
+   f64 best_laptime;
+   f32 ui_stopper, ui_residual;
+
+   ui_px ui_first_block_width, ui_residual_block_w;
 };
 
 struct ent_water{
@@ -139,7 +252,7 @@ struct ent_audio_clip{
    union{
       mdl_file file;
       audio_clip clip;
-   };
+   }_;
 
    float probability;
 };
@@ -149,21 +262,20 @@ struct volume_particles{
 };
 
 struct volume_trigger{
-   u32 event, blank;
+   i32 event, event_leave;
 };
 
-enum volume_subtype{
-   k_volume_subtype_trigger,
-   k_volume_subtype_particle
+enum ent_volume_flag {
+   k_ent_volume_flag_particles = 0x1,
+   k_ent_volume_flag_disabled  = 0x2
 };
 
 struct ent_volume{
    mdl_transform transform;
    m4x3f to_world, to_local;
-   u32 type;
-
-   ent_index target;
+   u32 flags;
 
+   u32 target;
    union{
       volume_trigger trigger;
       volume_particles particles;
@@ -182,6 +294,154 @@ struct ent_audio{
        max_channels;
 };
 
+struct ent_marker{
+   mdl_transform transform;
+   u32 pstr_alias;
+};
+
+enum skateshop_type{
+   k_skateshop_type_boardshop = 0,
+   k_skateshop_type_charshop = 1,
+   k_skateshop_type_worldshop = 2,
+   k_skateshop_type_DELETED = 3,
+   k_skateshop_type_server = 4
+};
+
+struct ent_skateshop{
+   mdl_transform transform;
+   u32 type, id_camera;
+
+   union{
+      struct{
+         u32 id_display,
+             id_info,
+             id_rack;
+      }
+      boards;
+
+      struct{
+         u32 id_display,
+             id_info;
+      }
+      character;
+
+      struct{
+         u32 id_display,
+             id_info;
+      }
+      worlds;
+
+      struct{
+         u32 id_lever;
+      }
+      server;
+   };
+};
+
+struct ent_swspreview{
+   u32 id_camera, id_display, id_display1;
+};
+
+struct ent_traffic{
+   mdl_transform transform;
+   u32 submesh_start,
+       submesh_count,
+       start_node,
+       node_count;
+   float speed,
+         t;
+   u32 index;     /* into the path */
+};
+
+struct ent_camera{
+   mdl_transform transform;
+   float fov;
+};
+
+enum ent_menuitem_type{
+   k_ent_menuitem_type_visual       = 0,
+   k_ent_menuitem_type_event_button = 1,
+   k_ent_menuitem_type_page_button  = 2,
+   k_ent_menuitem_type_toggle       = 3,
+   k_ent_menuitem_type_slider       = 4,
+   k_ent_menuitem_type_page         = 5,
+   k_ent_menuitem_type_binding      = 6,
+   k_ent_menuitem_type_visual_nocol = 7,
+   k_ent_menuitem_type_disabled     = 90
+};
+
+enum ent_menuitem_stack_behaviour{
+   k_ent_menuitem_stack_append  = 0,
+   k_ent_menuitem_stack_replace = 1
+};
+
+typedef struct ent_menuitem ent_menuitem;
+struct ent_menuitem{
+   u32 type, groups, 
+       id_links[4];  /* ent_menuitem */
+   f32 factive, fvisible;
+
+   mdl_transform transform;
+   u32 submesh_start, submesh_count;
+
+   union{ u64 _u64;  /* force storage for 64bit pointers */
+          i32 *pi32;
+          f32 *pf32;
+          void *pvoid;
+   };
+
+   union{
+      struct{
+         u32 pstr_name;
+      }
+      visual;
+
+      struct{
+         u32 id_min,    /* ent_marker */
+             id_max,    /* . */
+             id_handle, /* ent_menuitem */
+             pstr_data;
+      }
+      slider;
+
+      struct{
+         u32 pstr,
+             stack_behaviour;
+      }
+      button;
+
+      struct{
+         u32 id_check, /* ent_menuitem */
+             pstr_data;
+         v3f offset; /* relative to parent */
+      }
+      checkmark;
+
+      struct{
+         u32 pstr_name, 
+             id_entrypoint,  /* ent_menuitem */
+             id_viewpoint;   /* ent_camera */
+      }
+      page;
+
+      struct{
+         u32 pstr_bind,
+             font_variant;
+      }
+      binding;
+   };
+};
+
+struct ent_worldinfo{
+   u32 pstr_name, pstr_author, pstr_desc;
+   f32 timezone;
+   u32 pstr_skybox;
+   u32 flags;
+};
+
+ent_marker *ent_find_marker( mdl_context *mdl, mdl_array_ptr *arr, 
+                             const char *alias );
+
 enum channel_behaviour{
    k_channel_behaviour_unlimited = 0,
    k_channel_behaviour_discard_if_full = 1,
@@ -194,4 +454,129 @@ enum probability_curve{
    k_probability_curve_wildlife_night = 2
 };
 
-#endif /* ENTITY_H */
+struct ent_font{
+   u32 alias,
+       variant_start,
+       variant_count,
+       glyph_start,
+       glyph_count,
+       glyph_utf32_base;
+};
+
+struct ent_font_variant{
+   u32 name,
+       material_id;
+};
+
+struct ent_glyph{
+   v2f size;
+   u32 indice_start,
+       indice_count;
+};
+
+struct ent_ccmd{
+   u32 pstr_command;
+};
+
+enum ent_objective_filter{
+   k_ent_objective_filter_none            = 0x00000000,
+   k_ent_objective_filter_trick_shuvit    = 0x00000001,
+   k_ent_objective_filter_trick_kickflip  = 0x00000002,
+   k_ent_objective_filter_trick_treflip   = 0x00000004,
+   k_ent_objective_filter_trick_any       = 
+      k_ent_objective_filter_trick_shuvit|
+      k_ent_objective_filter_trick_treflip|
+      k_ent_objective_filter_trick_kickflip,
+   k_ent_objective_filter_flip_back       = 0x00000008,
+   k_ent_objective_filter_flip_front      = 0x00000010,
+   k_ent_objective_filter_flip_any        =
+      k_ent_objective_filter_flip_back|
+      k_ent_objective_filter_flip_front,
+   k_ent_objective_filter_grind_truck_any = 0x00000020,
+   k_ent_objective_filter_grind_board_any = 0x00000040,
+   k_ent_objective_filter_grind_any       =
+      k_ent_objective_filter_grind_truck_any|
+      k_ent_objective_filter_grind_board_any,
+   k_ent_objective_filter_footplant       = 0x00000080,
+   k_ent_objective_filter_passthrough     = 0x00000100
+};
+
+enum ent_objective_flag {
+   k_ent_objective_hidden = 0x1,
+   k_ent_objective_passed = 0x2
+};
+
+struct ent_objective{
+   mdl_transform transform;
+   u32 submesh_start,
+       submesh_count,
+       flags,
+       id_next,
+       filter,filter2,
+       id_win;
+   i32 win_event;
+   f32 time_limit;
+};
+
+enum ent_challenge_flag {
+   k_ent_challenge_timelimit = 0x1
+};
+
+struct ent_challenge{
+   mdl_transform transform;
+   u32 pstr_alias,
+       flags,
+       target;
+   i32 target_event;
+   u32 reset;
+   i32 reset_event;
+   u32 first,
+       camera,
+       status;
+};
+
+struct ent_relay {
+   u32 targets[4][2];
+   i32 targets_events[4];
+};
+
+struct ent_cubemap {
+   v3f co;
+   u32 resolution, live, texture_id, 
+       framebuffer_id, renderbuffer_id, placeholder[2];
+};
+
+struct ent_miniworld {
+   mdl_transform transform;
+   u32 pstr_world;
+   u32 camera;
+   u32 proxy;
+};
+
+struct ent_prop {
+   mdl_transform transform;
+   u32 submesh_start, submesh_count, flags, pstr_alias;
+};
+
+struct ent_region {
+   mdl_transform transform;
+   u32 submesh_start, submesh_count, pstr_title, flags, zone_volume,
+
+       /* 105+ */
+       target0[2];
+};
+
+struct ent_glider {
+   mdl_transform transform;
+   u32 flags;
+   f32 cooldown;
+};
+
+struct ent_npc 
+{
+   mdl_transform transform;
+   u32 id, context, camera;
+};
+
+#include "world.h"
+void entity_call( world_instance *world, ent_call *call );