fixed windows line-endings messing stuff up
[fishladder.git] / build.sh
index 328e432a9bf367015e515dff195d6099ced08971..c24169d30f577750c4fc9d3945672f565d78b7e3 100755 (executable)
--- a/build.sh
+++ b/build.sh
@@ -21,7 +21,7 @@ compile_models=false
 while (( "$#" )); do
        case $1 in
                -r|--release) 
-                       flags="-O3"
+                       flags="-O3 -Wno-unused-function -DNO_STEAM"
                        echo "Release mode" 
                ;;
                -p|--play)
@@ -83,6 +83,7 @@ if [[ "$OSTYPE" == "linux-gnu"* ]]; then
        mkdir build.linux/textures -p
        mkdir build.linux/sound -p
        mkdir build.linux/maps -p
+       mkdir build.linux/sav -p
 
        cp $target ./build.linux/$target
        cp ./steam/libsteam_api.so ./build.linux/libsteam_api.so
@@ -102,6 +103,7 @@ else
        mkdir build.win32/textures -p
        mkdir build.win32/sound -p
        mkdir build.win32/maps -p
+       mkdir build.win32/sav -p
        
        cp $target ./build.win32/$target
        cp -r ./textures/ ./build.win32/