src="fishladder.c"
target="fishladder"
lib="-I. -L./lib -L./"
-libs="-lGL -lglfw -lX11 -lXxf86vm -lXrandr -lm -lpthread -lXi -ldl" # -l:steam/libsteam_api.so"
+libs="-lGL -lglfw -lX11 -lXxf86vm -lXrandr -lm -lpthread -lXi -ldl -l:steam/libsteam_api.so"
flags="-fsanitize=address -ggdb3 -Wno-unused-function -DNO_STEAM"
+build_dir="build.linux"
if [[ "$OSTYPE" != "linux-gnu"* ]]; then
echo "Operating system is not GNU/Linux, windows will be assumed."
+
target="fishladder.exe"
libs="-lglfw3 -lopengl32 -lm -mwindows"
flags="-ggdb3 -Wno-unused-function -DNO_STEAM"
+ build_dir="build.win32"
fi
run_after=false
while (( "$#" )); do
case $1 in
-r|--release)
- flags="-O3"
+ flags="-O3 -Wno-unused-function"
echo "Release mode"
;;
-p|--play)
mkdir tools -p
gcc -Wall -Wstrict-aliasing=3 $lib $flags mdlcomp.c gl/glad.c -o tools/mdlcomp $libs -Wl,-rpath=./ $defines
gcc -Wall -Wstrict-aliasing=3 $lib $flags fontcomp.c gl/glad.c -o tools/fontcomp $libs -Wl,-rpath=./ $defines
+ gcc $lib qoiconv.c -std=c99 -O3 -o tools/qoiconv
fi
# Resources
done
fi
+# Convert all png to qoi
+echo "Compiling textures"
+mkdir _temp_textures
+for f in textures/*.png;
+ do echo "-> qoi: $f";
+ ./tools/qoiconv $f ./_temp_textures/"$(basename "$f" .png).qoi"
+done
+
# Main build
if [ "$do_build" = true ]; then
gcc -Wall -Wstrict-aliasing=3 $lib $flags $src gl/glad.c -o $target $libs -Wl,-rpath=./ $defines
echo "Build succeeded"
fi
-if [[ "$OSTYPE" == "linux-gnu"* ]]; then
- # Directories to initialize
- mkdir build.linux/cfg -p
- mkdir build.linux/textures -p
+mkdir $build_dir/cfg -p
+mkdir $build_dir/textures -p
+mkdir $build_dir/sound -p
+mkdir $build_dir/maps -p
+mkdir $build_dir/sav -p
- cp $target ./build.linux/$target
- cp ./steam/libsteam_api.so ./build.linux/libsteam_api.so
- cp -r ./textures/ ./build.linux/
+cp $target $build_dir/$target
+cp ./steam/libsteam_api.so $build_dir/libsteam_api.so
+rm -r $build_dir/textures
+mv ./_temp_textures/ $build_dir/textures
+cp -r ./sound/ $build_dir
+cp -r ./maps/ $build_dir
- if [ "$run_after" = true ]; then
- echo "Playing"
+if [ "$run_after" = true ]; then
+ echo "Playing"
- cd ./build.linux/
- ./$target
- cd ./../
- fi
-else
- mkdir build.win32/cfg -p
- mkdir build.win32/textures -p
-
- cp $target ./build.win32/$target
- cp -r ./textures/ ./build.win32/
- cp ./lib/glfw3.dll ./build.win32/glfw3.dll
-
- if [ "$run_after" = true ]; then
- echo "Playing"
-
- cd ./build.win32/
- ./$target
- cd ./../
- fi
+ cd $build_dir
+ ./$target
+ cd ./../
fi