-static void world_routes_init(void);
-static void world_routes_fracture( world_instance *world, ent_gate *gate,
- v3f imp_co, v3f imp_v );
-static void world_routes_activate_entry_gate( world_instance *world,
- ent_gate *rg );
-static void render_world_routes( world_instance *world,
- world_instance *host_world,
- m4x3f mmdl, camera *cam,
- int viewing_from_gate, int viewing_from_hub );
-
-static void world_gen_routes_ent_init( world_instance *world );
-static void world_gen_routes_generate( u32 instance_id );
-static void world_routes_update_timer_texts( world_instance *world );
-static void world_routes_update( world_instance *world );
-static void world_routes_fixedupdate( world_instance *world );
-static void world_routes_clear( world_instance *world );
-static void world_routes_recv_scoreboard( world_instance *world,
- vg_msg *body, u32 route_id,
- enum request_status status );
+void world_routes_init(void);
+void world_routes_fracture( world_instance *world, ent_gate *gate,
+ v3f imp_co, v3f imp_v );
+void world_routes_activate_entry_gate( world_instance *world,
+ ent_gate *rg );
+void render_world_routes( world_instance *world,
+ world_instance *host_world,
+ m4x3f mmdl, vg_camera *cam,
+ int viewing_from_gate, int viewing_from_hub );