-}
-
-// Fetch samples into pcf
-void audio_mixer_getsamples( float *pcf, float *source, uint32_t cur, uint32_t ch )
-{
- if( ch == 2 )
- {
- pcf[0] = source[ cur*2+0 ];
- pcf[1] = source[ cur*2+1 ];
- }
- else
- {
- pcf[0] = source[ cur ];
- pcf[1] = source[ cur ];
- }
-}
-
-// miniaudio.h interface
-void audio_mixer_callback( ma_device *pDevice, void *pOutBuf, const void *pInput, ma_uint32 frameCount )
-{
- sfx_localize();
-
- // Clear buffer ( is necessary ? )