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cross compile build script
[fishladder.git]
/
vg
/
config.h
diff --git
a/vg/config.h
b/vg/config.h
index 34df41fd60aa06c9226ab807d5b8c3652000c989..6bfb31161a83572a75a2b5adc13fc9572fe4a5d3 100644
(file)
--- a/
vg/config.h
+++ b/
vg/config.h
@@
-4,7
+4,8
@@
static struct button_binding vg_button_binds[] =
{
{ .name = "primary", .bind = GLFW_MOUSE_BUTTON_LEFT },
{ .name = "secondary", .bind = GLFW_MOUSE_BUTTON_RIGHT },
{
{ .name = "primary", .bind = GLFW_MOUSE_BUTTON_LEFT },
{ .name = "secondary", .bind = GLFW_MOUSE_BUTTON_RIGHT },
- { .name = "noclip", .bind = GLFW_KEY_V, },
+ { .name = "tertiary", .bind = GLFW_MOUSE_BUTTON_MIDDLE },
+ { .name = "noclip", .bind = GLFW_KEY_V },
{ .name = "go", .bind = GLFW_KEY_SPACE },
{ .name = "prev", .bind = GLFW_KEY_N },
{ .name = "next", .bind = GLFW_KEY_M }
{ .name = "go", .bind = GLFW_KEY_SPACE },
{ .name = "prev", .bind = GLFW_KEY_N },
{ .name = "next", .bind = GLFW_KEY_M }