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new font/ui fixes
[fishladder.git]
/
fishladder_resources.h
diff --git
a/fishladder_resources.h
b/fishladder_resources.h
index 4e48534bc82bcf2f6ff0a00d2eb891924d135f67..023c329d4f2ec2ff04a93f66343288d7e845c225 100644
(file)
--- a/
fishladder_resources.h
+++ b/
fishladder_resources.h
@@
-6,8
+6,9
@@
vg_tex2d tex_tile_detail = { .path = "textures/tile_overlays.qoi" };
vg_tex2d tex_wood = { .path = "textures/wood.qoi" };
vg_tex2d tex_background = { .path = "textures/background.qoi" };
vg_tex2d tex_ball_noise = { .path = "textures/bnoise.qoi" };
vg_tex2d tex_wood = { .path = "textures/wood.qoi" };
vg_tex2d tex_background = { .path = "textures/background.qoi" };
vg_tex2d tex_ball_noise = { .path = "textures/bnoise.qoi" };
+vg_tex2d tex_monofur = { .path = "textures/ascii.qoi" };
-vg_tex2d *texture_list[] = { &tex_tile_detail, &tex_tile_data, &tex_wood, &tex_background, &tex_ball_noise };
+vg_tex2d *texture_list[] = { &tex_tile_detail, &tex_tile_data, &tex_wood, &tex_background, &tex_ball_noise
, &tex_monofur
};
// AUDIO
// ===========================================================================================================
// AUDIO
// ===========================================================================================================
@@
-94,6
+95,8
@@
static void resource_load_main(void)
// Textures
vg_tex2d_init( texture_list, vg_list_size( texture_list ) );
// Textures
vg_tex2d_init( texture_list, vg_list_size( texture_list ) );
+ ui_override_font( tex_monofur.name, 3 );
+
// Audio
sfx_set_init( &audio_tile_mod, NULL );
sfx_set_init( &audio_splitter, NULL );
// Audio
sfx_set_init( &audio_tile_mod, NULL );
sfx_set_init( &audio_splitter, NULL );