+ * Addon metadata utilities
+ * -------------------------------------------------------------------------- */
+
+void write_msg( vg_msg *msg, const char *path ){
+ FILE *fp = fopen( path, "wb" );
+ if( !fp ){
+ vg_error( "Cannot open %s for writing.\n", path );
+ exit(0);
+ }
+
+ fwrite( msg->buf, msg->cur.co, 1, fp );
+ fclose( fp );
+ vg_success( "Written %s (%ub)\n", path, msg->cur );
+}
+
+void write_generic_addon_inf( u32 type, const char *title,
+ const char *content, const char *dest ){
+ u8 descriptor_buf[ 512 ];
+ vg_msg descriptor = {0};
+ descriptor.buf = descriptor_buf;
+ descriptor.max = sizeof(descriptor_buf);
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", title );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvu32( &descriptor, "type", type );
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", content );
+ write_msg( &descriptor, dest );
+}
+
+/*
+ * Compilation specifications
+ * -------------------------------------------------------------------------- */
+
+/* operates in the local files, not in the bin folders */
+void build_game_metadata(void){
+ vg_info( "Building game metadata\n" );
+ write_generic_addon_inf( k_addon_type_board,
+ "Longboard", "board.mdl",
+ "boards_src/skaterift_long/addon.inf");
+ write_generic_addon_inf( k_addon_type_board,
+ "Fractal", "board.mdl",
+ "boards_src/skaterift_fract/addon.inf");
+ write_generic_addon_inf( k_addon_type_board,
+ "Striped", "board.mdl",
+ "boards_src/skaterift_striped/addon.inf");
+ write_generic_addon_inf( k_addon_type_board,
+ "Licco", "board.mdl",
+ "boards_src/skaterift_licco/addon.inf");
+ write_generic_addon_inf( k_addon_type_board,
+ "Hypno", "board.mdl",
+ "boards_src/skaterift_spiral/addon.inf");
+ write_generic_addon_inf( k_addon_type_board,
+ "Shark", "board.mdl",
+ "boards_src/skaterift_shark/addon.inf");
+
+ write_generic_addon_inf( k_addon_type_player,
+ "De'folde", "ch_new.mdl",
+ "playermodels_src/skaterift_new/addon.inf" );
+ write_generic_addon_inf( k_addon_type_player,
+ "Jordan", "ch_jordan.mdl",
+ "playermodels_src/skaterift_jordan/addon.inf" );
+ write_generic_addon_inf( k_addon_type_player,
+ "Outlaw", "ch_outlaw.mdl",
+ "playermodels_src/skaterift_outlaw/addon.inf" );
+ write_generic_addon_inf( k_addon_type_player,
+ "Chip", "ch_chip.mdl",
+ "playermodels_src/skaterift_chip/addon.inf" );
+ write_generic_addon_inf( k_addon_type_player,
+ "Aaron", "ch_aaron.mdl",
+ "playermodels_src/skaterift_aaron/addon.inf" );
+}
+
+void build_game_content(void){
+ vg_low( "Building game content structure\n" );
+ const char *project_name = vg_build.project_name.buffer;
+ vg_symlink( "textures_src", "textures" );
+ vg_symlink( "models_src", "models" );
+ vg_symlink( "boards_src", "boards" );
+ vg_symlink( "maps_src", "maps" );
+ vg_symlink( "sound_src", "sound" );
+ vg_symlink( "playermodels_src", "playermodels" );
+ vg_syscall( "mkdir -p bin/%s/cfg", project_name );
+ vg_syscall( "mkdir -p bin/%s/savedata", project_name );
+ vg_syscall( "mkdir -p bin/%s/tools", project_name );
+ vg_syscall( "cp blender_export.py bin/%s/tools/", project_name );
+}
+
+void build_shaders(void);
+void compile_game( int binaries, int content ){
+ static int meta = 0;
+ if( !meta ){
+ meta = 1;
+ build_shaders();
+ build_game_metadata();
+ vg_low( "\n\n" );
+ }
+
+ vg_build_new( "skaterift" );
+
+ if( binaries ){
+ vg_add_source( "skaterift.c" );
+ vg_add_graphics();
+ vg_add_game_stuff();
+ vg_compile( "skaterift" );
+ }
+
+ if( content )
+ build_game_content();
+}
+
+void compile_sqlite_obj(void){
+ vg_build_new( "sqlite3.o" );
+ vg_add_source( "-c dep/sqlite3/sqlite3.c " );
+ vg_link( "-ldl " );
+ vg_compile( "sqlite3.o" );
+}
+
+void compile_server(void){
+ vg_build_new( "skaterift_server" );
+ vg_add_source( "gameserver.c" );
+ vg_add_source( "bin/sqlite3.o-linux-x86_64-clang/sqlite3.o" );
+ vg_include_dir( "-I./dep " );
+ vg_library_dir( "-L./vg/dep/steam " );
+ vg_link( "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " );
+ vg_add_blob( "vg/dep/steam/libsteam_api.so", "" );
+ vg_add_blob( "vg/dep/steam/libsdkencryptedappticket.so", "" );
+ vg_compile( "server" );