sfx_system *sys = sfx_sys + i;
struct sound_info *snd = &infos[ i ];
- snd->signal = sys->signal_average;
+ //snd->signal = sys->signal_average;
snd->name = sys->name;
snd->cursor = sys->cur;
snd->flags = sys->flags;
-
- if( sys->thread_clone )
- {
- snd->clip_start = sys->thread_clone->clip_start;
- snd->clip_end = sys->thread_clone->clip_end;
- snd->buffer_length = sys->thread_clone->buffer_length;
- }
- else
- {
- snd->clip_start = 0;
- snd->clip_end = sys->end;
- snd->buffer_length = sys->end;
- }
+ snd->clip_start = sys->clip_start;
+ snd->clip_end = sys->clip_end;
+ snd->buffer_length = sys->buffer_length;
}
MUTEX_UNLOCK( sfx_mux_t01 );
ui_global_ctx.cursor[2] = 150;
ui_global_ctx.cursor[3] = 12;
- u32 alpha = (infos[i].flags & SFX_FLAG_GHOST)? 0x44000000: 0xff000000;
+ u32 alpha = (infos[i].flags & SFX_FLAG_PERSISTENT)? 0xff000000: 0x22000000;
ui_new_node( &ui_global_ctx );
{
ui_global_ctx.cursor[0] = baseline + 2;
ui_global_ctx.cursor[1] += 2;
- ui_text( &ui_global_ctx, infos[i].name, 1, 0 );
+ ui_text( &ui_global_ctx, infos[i].name, 1 );
}
ui_end_down( &ui_global_ctx );
ui_global_ctx.cursor[1] += 1;