{
{ .name = "primary", .bind = GLFW_MOUSE_BUTTON_LEFT },
{ .name = "secondary", .bind = GLFW_MOUSE_BUTTON_RIGHT },
- { .name = "noclip", .bind = GLFW_KEY_V, },
+ { .name = "tertiary", .bind = GLFW_MOUSE_BUTTON_MIDDLE },
+ { .name = "noclip", .bind = GLFW_KEY_V },
{ .name = "go", .bind = GLFW_KEY_SPACE },
{ .name = "prev", .bind = GLFW_KEY_N },
{ .name = "next", .bind = GLFW_KEY_M }
{ .name = "vertical", .positive = GLFW_KEY_W, .negative = GLFW_KEY_S }
};
+#ifdef VG_STEAM
static struct vg_achievement vg_achievements[] =
{
{ .name = "CAN_DO_THAT" },
{ .name = "SQUEEZE" },
{ .name = "MASTER_ENGINEER" }
};
+#endif