+++ /dev/null
-/*
- * =============================================================================
- *
- * Copyright . . . -----, ,----- ,---. .---.
- * 2021-2023 |\ /| | / | | | | /|
- * | \ / | +-- / +----- +---' | / |
- * | \ / | | / | | \ | / |
- * | \/ | | / | | \ | / |
- * ' ' '--' [] '----- '----- ' ' '---' SOFTWARE
- *
- * =============================================================================
- */
-
-#if 1
-
-#define SR_NETWORKED
-
-#ifndef VG_RELEASE
- #define VG_DEVWINDOW
-#endif
-
-/*
- * system headers
- * --------------------- */
-
-#include "skaterift.h"
-#include "steam.h"
-#include "render.h"
-#include "audio.h"
-
-#include "world.h"
-
-#include "font.h"
-#include "player.h"
-
-#include "network.h"
-#include "menu.h"
-#include "vehicle.h"
-#include "pointcloud.h"
-#include "save.h"
-
-/* unity build
- * ----------------- */
-
-#include "world.c"
-#include "player.c"
-#include "vehicle.c"
-#include "entity.c"
-#include "workshop.c"
-#include "addon.c"
-#include "highscores.c"
-#include "save.c"
-#include "respawn.c"
-
-static struct player_avatar localplayer_avatar;
-
-int main( int argc, char *argv[] ){
- vg_mem.use_libc_malloc = 0;
- vg_set_mem_quota( 160*1024*1024 );
- vg_enter( argc, argv, "Voyager Game Engine" );
- return 0;
-}
-
-VG_STATIC void vg_launch_opt(void){}
-
-VG_STATIC void vg_preload(void){
- //skaterift_read_savedata();
-
-vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" );
-vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" );
-vg_info(" | \\ / | +-- / +----- +---' | / | \n" );
-vg_info(" | \\ / | | / | | \\ | / | \n" );
-vg_info(" | \\/ | | / | | \\ | / | \n" );
-vg_info(" ' ' '--' [] '----- '----- ' ' '---' "
- "SOFTWARE\n" );
-
- steam_init();
- vg_loader_step( NULL, steam_end );
- vg_loader_step( network_init, network_end );
-}
-
-VG_STATIC void load_playermodels(void){
- /* FIXME: hack */
- shader_model_character_view_register();
- shader_model_board_view_register();
- shader_model_entity_register();
-}
-
-VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){
- localplayer.viewable_world = world_current_instance();
- localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
-}
-
-static void async_call_ready( void *payload, u32 size ){
- skaterift.op = k_async_op_none;
-}
-
-static void skaterift_restore_state(void){
- savedata_file sav;
- strcpy( sav.path, str_skaterift_main_save );
- savedata_file_read( &sav );
-
- vg_msg kvsav = {0};
- kvsav.buf = sav.buf;
- kvsav.len = sav.len;
- kvsav.max = sizeof(sav.buf);
-
- u32 board_reg_id = 0,
- player_reg_id = 0;
-
- vg_msg player = kvsav;
- if( vg_msg_seekframe( &player, "player", 0 ) ){
- addon_alias q;
-
- /* board */
- skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q );
- u32 reg_id = addon_match( &q );
- if( reg_id != 0xffffffff )
- board_reg_id = reg_id;
-
-
- /* playermodel */
- skaterift_read_addon_alias( &player, "playermodel",
- k_addon_type_player, &q );
- reg_id = addon_match( &q );
- if( reg_id != 0xffffffff )
- player_reg_id = reg_id;
- }
-
- localplayer.board_view_slot =
- addon_cache_create_viewer( k_addon_type_board, board_reg_id );
- localplayer.playermodel_view_slot =
- addon_cache_create_viewer( k_addon_type_player, player_reg_id );
-
- vg_msg world = kvsav;
- if( vg_msg_seekframe( &world, "world", 0 ) ){
- addon_alias q;
-
- /* world */
- skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q );
- u32 reg_id = addon_match( &q );
- if( reg_id != 0xffffffff ){
- addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id );
-
- world_static.load_state = k_world_loader_load;
- struct world_load_args args = {
- .purpose = k_world_purpose_client,
- .reg = reg
- };
- skaterift_world_load_thread( &args );
-
- world_set_active_instance( vg_msg_seekkvu32( &world, "index", 0 ) );
- world_static.active_trigger_volume_count = 0;
- localplayer.viewable_world = world_current_instance();
- }
-
- vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 );
- v3f pos;
- vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos );
-
- if( v3_length2(pos) > 1.0f )
- player__setpos( &localplayer, pos );
- }
-}
-
-VG_STATIC void vg_load(void){
- vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
-
- vg_loader_step( render_init, NULL );
- vg_loader_step( menu_init, NULL );
- vg_loader_step( pointcloud_init, NULL );
- vg_loader_step( world_init, NULL );
- vg_loader_step( vehicle_init, NULL );
- vg_loader_step( font3d_init, NULL );
- vg_loader_step( gui_init, NULL );
-
- vg_loader_step( player_init, NULL );
- vg_loader_step( player_ragdoll_init, NULL );
-
- /* content stuff */
- vg_loader_step( addon_system_init, NULL );
- vg_loader_step( workshop_init, NULL );
- vg_loader_step( skateshop_init, NULL );
-
- /* ----------------- */
- vg_loader_step( load_playermodels, NULL );
-
- /* player setup */
- u32 bytes = 1024*1024*10;
- skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
- skaterift.replay.size = bytes;
- replay_clear( &skaterift.replay );
-
- player__create( &localplayer );
- player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" );
- player__use_avatar( &localplayer, &localplayer_avatar );
- player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
- player__bind( &localplayer );
-
- /* --------------------- */
-
- vg_bake_shaders();
- vg_loader_step( audio_init, audio_free );
-
- /* 'systems' are completely loaded now */
-
- /* Completing addon registrations
- * -------------------------------------
- */
-
- /* understate diy. */
- addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn",
- k_addon_type_world,
- ".mdl" );
- {
- vg_msg msg = {0};
- msg.buf = spawn->metadata;
- msg.max = sizeof(spawn->metadata);
- vg_msg_frame( &msg, "workshop" );
- vg_msg_wkvstr( &msg, "title", "Understate DIY" );
- vg_msg_end_frame( &msg );
- vg_msg_wkvstr( &msg, "location", "USA" );
- spawn->metadata_len = msg.cur;
- }
-
- /* mtzero island */
- addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero",
- k_addon_type_world,
- ".mdl" );
- {
- vg_msg msg = {0};
- msg.buf = mtzero->metadata;
- msg.max = sizeof(mtzero->metadata);
- vg_msg_frame( &msg, "workshop" );
- vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" );
- vg_msg_end_frame( &msg );
- vg_msg_wkvstr( &msg, "location", "Australia" );
- mtzero->metadata_len = msg.cur;
- }
-
- /* load home/permanent world manually */
- world_static.load_state = k_world_loader_load;
- struct world_load_args args = {
- .purpose = k_world_purpose_hub,
- .reg = spawn
- };
- skaterift_world_load_thread( &args );
-
- vg_async_call( async_skaterift_player_start, NULL, 0 );
- vg_async_stall();
-
-
- global_skateshop.selected_world_id=1;
- global_skateshop.pointcloud_world_id=1;
- skateshop_world_preview_loader_thread( mtzero ); /* HACK */
-
- vg_console_load_autos();
- menu_link();
-
- addon_mount_content_folder( k_addon_type_player,
- "playermodels", ".mdl" );
- addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" );
- addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" );
- addon_mount_workshop_items();
- vg_async_call( async_addon_reg_update, NULL, 0 );
- vg_async_stall();
-
- /* and now */
- skaterift_restore_state();
- vg_loader_step( NULL, skaterift_autosave_synchronous );
-
- board_processview_thread(NULL);
- vg_async_call( async_call_ready, NULL, 0 );
-}
-
-VG_STATIC void draw_origin_axis(void){
- vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 );
- vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 );
- vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff );
-}
-static void skaterift_change_client_world_preupdate(void);
-
-/*
- * UPDATE LOOP
- * ---------------------------------------------------------------------------*/
-
-VG_STATIC void vg_pre_update(void){
- srinput.enabled = 1;
-
- steam_update();
- skaterift_preupdate_inputs();
- if( skaterift.op == k_async_op_clientloading ) return;
- if( world_static.load_state == k_world_loader_preload )
- skaterift_change_client_world_preupdate();
-
- draw_origin_axis();
- network_update();
-
- /* time rate */
- f32 target = 1;
- if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
- k_skaterift_respawning) ) {
- target = 0;
- }
-
- vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
- vg.time_rate = vg_smoothstepf( skaterift.time_rate );
-
- player__pre_update( &localplayer );
- world_entity_focus_preupdate();
- skaterift_replay_pre_update();
-
- world_update( world_current_instance(), localplayer.rb.co );
- audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
- respawn_chooser_pre_update();
-}
-
-VG_STATIC void vg_fixed_update(void){
- if( skaterift.op == k_async_op_clientloading ) return;
-
- world_routes_fixedupdate( world_current_instance() );
- player__update( &localplayer );
- vehicle_update_fixed();
-}
-
-VG_STATIC void vg_post_update(void){
- if( skaterift.op == k_async_op_clientloading ) return;
-
- player__post_update( &localplayer );
-
- float dist;
- int sample_index;
- world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist );
-
- audio_lock();
- vg_dsp.echo_distances[sample_index] = dist;
-
- v3f ears = { 1.0f,0.0f,0.0f };
- m3x3_mulv( skaterift.cam.transform, ears, ears );
- v3_copy( ears, vg_audio.external_listener_ears );
- v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos );
-
- if( localplayer.gate_waiting ){
- m4x3_mulv( localplayer.gate_waiting->transport,
- vg_audio.external_listener_pos,
- vg_audio.external_listener_pos );
- }
-
- v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity );
- audio_unlock();
-
- vehicle_update_post();
-
- if( vg.time - skaterift.last_autosave > 20.0 ){
- if( skaterift_autosave(1) ){
- skaterift.last_autosave = vg.time;
- }
- }
-}
-
-/*
- * RENDERING
- * ---------------------------------------------------------------------------*/
-
-VG_STATIC void vg_framebuffer_resize( int w, int h ){
- render_fb_resize();
-}
-
-VG_STATIC void present_view_with_post_processing(void){
- glBindFramebuffer( GL_FRAMEBUFFER, 0 );
- glViewport( 0,0, vg.window_x, vg.window_y );
-
- glEnable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA);
- glBlendEquation(GL_FUNC_ADD);
-
- v2f inverse;
- render_fb_inverse_ratio( gpipeline.fb_main, inverse );
-
- if( k_blur_effect ){
- shader_blitblur_use();
- shader_blitblur_uTexMain( 0 );
- shader_blitblur_uTexMotion( 1 );
- shader_blitblur_uBlurStrength( k_blur_strength /
- (vg.time_frame_delta*60.0) );
- shader_blitblur_uInverseRatio( inverse );
-
- inverse[0] -= 0.0001f;
- inverse[1] -= 0.0001f;
- shader_blitblur_uClampUv( inverse );
-
- static f64 effect_time = 133.0;
- effect_time += vg.time_frame_delta;
- shader_blitblur_uTime( effect_time );
-
- f32 glitch_strength = 0.0f;
- if( skaterift.activity == k_skaterift_replay ){
- glitch_strength = 0.005f;
- if( skaterift.replay_control == k_replay_control_play )
- glitch_strength = 0.005f;
- else
- glitch_strength += 0.005f*skaterift.track_velocity;
- }
- shader_blitblur_uGlitchStrength( glitch_strength );
-
- v2f override;
- if( skaterift.activity == k_skaterift_menu )
- v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
- else
- v2_zero( override );
- shader_blitblur_uOverrideDir( override );
-
- render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
- render_fb_bind_texture( gpipeline.fb_main, 1, 1 );
- }
- else{
- shader_blit_use();
- shader_blit_uTexMain( 0 );
- shader_blit_uInverseRatio( inverse );
- render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
- }
-
- render_fsquad();
-}
-
-VG_STATIC void render_player_transparent(void){
- static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW
- SAIS OTHERWISE */
-
- m4x3_copy( skaterift.cam.transform, small_cam.transform );
-
- small_cam.fov = skaterift.cam.fov;
- small_cam.nearz = 0.05f;
- small_cam.farz = 60.0f;
-
- camera_update_view( &small_cam );
- camera_update_projection( &small_cam );
- camera_finalize( &small_cam );
-
- /* Draw player to window buffer and blend background ontop */
- player__render( &small_cam, &localplayer );
-}
-
-VG_STATIC void render_scene(void){
- /* Draw world */
- glEnable( GL_DEPTH_TEST );
-
- world_instance *view_world = localplayer.viewable_world;
-
- if( view_world == NULL ){
- glClearColor( 0.25f, 0.25f, 0.0f, 1.0f );
- glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
- return;
- }
-
- for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
- if( world_static.instances[i].status == k_world_status_loaded ){
- world_prerender( &world_static.instances[i] );
- }
- }
-
- if( skaterift.activity == k_skaterift_respawning ){
- glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
- glClearColor( 0.624f, 0.659f, 0.769f, 0.0f );
- glClear( GL_COLOR_BUFFER_BIT );
- glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0,
- GL_COLOR_ATTACHMENT1 } );
- view_world = &world_static.instances[respawn_chooser.world_id];
- render_world_override( view_world );
- }
- else{
- render_world( view_world, &skaterift.cam, 0 );
- render_water_texture( view_world, &skaterift.cam, 0 );
- render_fb_bind( gpipeline.fb_main, 1 );
- render_water_surface( view_world, &skaterift.cam );
- }
-}
-
-VG_STATIC void render_scene_gate_subview(void){
- render_fb_bind( gpipeline.fb_main, 1 );
- world_instance *view_world = localplayer.viewable_world;
- if( !view_world ) return; /* ??? */
- if( skaterift.activity == k_skaterift_respawning ) return;
-
- int depth = 1;
- if( localplayer.gate_waiting ) depth = 0;
- render_world_gates( view_world, &skaterift.cam, depth );
-}
-
-VG_STATIC void skaterift_composite_maincamera(void){
- camera_lerp( &localplayer.cam, &world_static.focus_cam,
- vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
-
- if( skaterift.activity == k_skaterift_replay ){
- skaterift_get_replay_camera( &skaterift.cam );
- }
-
- skaterift.cam.nearz = 0.1f;
- skaterift.cam.farz = 2100.0f;
-
- if( skaterift.activity == k_skaterift_respawning ){
- camera_copy( &respawn_chooser.cam, &skaterift.cam );
- skaterift.cam.nearz = 4.0f;
- skaterift.cam.farz = 3100.0f;
- }
-
- camera_update_transform( &skaterift.cam );
-
- if( skaterift.activity != k_skaterift_respawning ){
- if( localplayer.gate_waiting ){
- m3x3_mul( localplayer.basis_gate, skaterift.cam.transform,
- skaterift.cam.transform );
- }
- else{
- m3x3_mul( localplayer.basis, skaterift.cam.transform,
- skaterift.cam.transform );
- }
- }
-
- camera_update_view( &skaterift.cam );
- camera_update_projection( &skaterift.cam );
- camera_finalize( &skaterift.cam );
-}
-
-VG_STATIC void render_main_game(void){
- if( skaterift.activity == k_skaterift_replay ){
- player__animate_from_replay( &localplayer, &skaterift.replay );
- }
- else{
- player__animate( &localplayer );
- skaterift_record_frame( &skaterift.replay, 0 );
- }
- player__pre_render( &localplayer );
-
- skaterift_composite_maincamera();
-
- /* --------------------------------------------------------------------- */
-
- world_instance *view_world = localplayer.viewable_world;
- if( view_world != NULL ){
- render_world_cubemaps( view_world );
-
- ent_gate *gate = view_world->rendering_gate;
- if( gate ){
- if( gate->flags & k_ent_gate_nonlocal ){
- world_instance *dest = &world_static.instances[ gate->target ];
- render_world_cubemaps( dest );
- }
- }
- }
-
- /* variable res target */
- render_fb_bind( gpipeline.fb_main, 1 );
- glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
- glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
-
- render_scene();
- glEnable( GL_DEPTH_TEST );
-
- /* full res target */
- glBindFramebuffer( GL_FRAMEBUFFER, 0 );
- glViewport( 0,0, vg.window_x, vg.window_y );
-
- render_player_transparent(); /* needs to read the depth buffer before we fuck
- it up with the oblique rendering inside the
- portals */
-
- /* continue with variable rate */
- render_scene_gate_subview();
-
- /* composite */
- present_view_with_post_processing();
-
- /* --------------------------------------------------------------------- */
-
- /* capture the current resume frame at the very last point */
- if( button_down( k_srbind_reset ) ){
- if( skaterift.activity == k_skaterift_default ){
- skaterift.activity = k_skaterift_replay;
- skaterift_record_frame( &skaterift.replay, 1 );
- if( skaterift.replay.head ){
- skaterift.replay.cursor = skaterift.replay.head->time;
- skaterift.replay.cursor_frame = skaterift.replay.head;
- }
- skaterift.replay_control = k_replay_control_scrub;
- }
- }
-}
-
-VG_STATIC void vg_render(void){
- if( skaterift.op == k_async_op_clientloading ){
- _vg_loader_render();
- return;
- }
-
- glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-
- glViewport( 0,0, vg.window_x, vg.window_y );
- glDisable( GL_DEPTH_TEST );
- glDisable( GL_BLEND );
-
- glClearColor( 1.0f, 0.0f, 0.0f, 0.0f );
- glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
-
- render_main_game();
- m4x4_copy( skaterift.cam.mtx.pv, vg.pv );
-
- /* Other shite */
- glDisable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- vg_lines_drawall();
- glViewport( 0,0, vg.window_x, vg.window_y );
- gui_draw();
-}
-
-VG_STATIC void vg_gui(void){
- if( skaterift.op == k_async_op_clientloading ) return;
-
- menu_update();
- if( skaterift.activity == k_skaterift_menu ){
- glClear( GL_DEPTH_BUFFER_BIT );
- menu_render();
- }
-
- player__im_gui( &localplayer );
- world_instance *world = world_current_instance();
-
- skaterift_replay_imgui();
- workshop_form_gui();
- render_view_framebuffer_ui();
-}
-
-
-#else
-
-#include "skaterift_imgui_dev.c"
-
-#endif