refactor model api
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
diff --git a/skaterift.c b/skaterift.c
deleted file mode 100644 (file)
index 983ca9b..0000000
+++ /dev/null
@@ -1,639 +0,0 @@
-/*
- * =============================================================================
- *
- * Copyright  .        . .       -----, ,----- ,---.   .---.
- * 2021-2023  |\      /| |           /  |      |    | |    /|
- *            | \    / | +--        /   +----- +---'  |   / |
- *            |  \  /  | |         /    |      |   \  |  /  |
- *            |   \/   | |        /     |      |    \ | /   |
- *            '        ' '--' [] '----- '----- '     ' '---'  SOFTWARE
- *
- * =============================================================================
- */
-
-#if 1
-
-#define SR_NETWORKED
-
-#ifndef VG_RELEASE
- #define VG_DEVWINDOW
-#endif
-
-/* 
- *     system headers
- * --------------------- */
-
-#include "skaterift.h"
-#include "steam.h"
-#include "render.h"
-#include "audio.h"
-
-#include "world.h"
-
-#include "font.h"
-#include "player.h"
-
-#include "network.h"
-#include "menu.h"
-#include "vehicle.h"
-#include "pointcloud.h"
-#include "save.h"
-
-/*    unity build
- * ----------------- */
-
-#include "world.c"
-#include "player.c"
-#include "vehicle.c"
-#include "entity.c"
-#include "workshop.c"
-#include "addon.c"
-#include "highscores.c"
-#include "save.c"
-#include "respawn.c"
-
-static struct player_avatar localplayer_avatar;
-
-int main( int argc, char *argv[] ){
-   vg_mem.use_libc_malloc = 0;
-   vg_set_mem_quota( 160*1024*1024 );
-   vg_enter( argc, argv, "Voyager Game Engine" ); 
-   return 0;
-}
-
-VG_STATIC void vg_launch_opt(void){}
-
-VG_STATIC void vg_preload(void){
-   //skaterift_read_savedata();
-
-vg_info(" Copyright  .        . .       -----, ,----- ,---.   .---.  \n" );
-vg_info(" 2021-2023  |\\      /| |           /  |      |    | |    /| \n" );
-vg_info("            | \\    / | +--        /   +----- +---'  |   / | \n" );
-vg_info("            |  \\  /  | |         /    |      |   \\  |  /  | \n" );
-vg_info("            |   \\/   | |        /     |      |    \\ | /   | \n" );
-vg_info("            '        ' '--' [] '----- '----- '     ' '---'  " 
-        "SOFTWARE\n" );
-
-   steam_init();
-   vg_loader_step( NULL, steam_end );
-   vg_loader_step( network_init, network_end );
-}
-
-VG_STATIC void load_playermodels(void){
-   /* FIXME: hack */
-   shader_model_character_view_register();
-   shader_model_board_view_register();
-   shader_model_entity_register();
-}
-
-VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){
-   localplayer.viewable_world = world_current_instance();
-   localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
-}
-
-static void async_call_ready( void *payload, u32 size ){
-   skaterift.op = k_async_op_none;
-}
-
-static void skaterift_restore_state(void){
-   savedata_file sav;
-   strcpy( sav.path, str_skaterift_main_save );
-   savedata_file_read( &sav );
-
-   vg_msg kvsav = {0};
-   kvsav.buf = sav.buf;
-   kvsav.len = sav.len;
-   kvsav.max = sizeof(sav.buf);
-
-   u32 board_reg_id = 0,
-       player_reg_id = 0;
-
-   vg_msg player = kvsav;
-   if( vg_msg_seekframe( &player, "player", 0 ) ){
-      addon_alias q;
-
-      /* board */
-      skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q );
-      u32 reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ) 
-         board_reg_id = reg_id;
-
-
-      /* playermodel */
-      skaterift_read_addon_alias( &player, "playermodel", 
-                                  k_addon_type_player, &q );
-      reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ) 
-         player_reg_id = reg_id;
-   }
-
-   localplayer.board_view_slot = 
-      addon_cache_create_viewer( k_addon_type_board, board_reg_id );
-   localplayer.playermodel_view_slot = 
-      addon_cache_create_viewer( k_addon_type_player, player_reg_id );
-
-   vg_msg world = kvsav;
-   if( vg_msg_seekframe( &world, "world", 0 ) ){
-      addon_alias q;
-
-      /* world */
-      skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q );
-      u32 reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ){
-         addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id );
-
-         world_static.load_state = k_world_loader_load;
-         struct world_load_args args = {
-            .purpose = k_world_purpose_client,
-            .reg = reg
-         };
-         skaterift_world_load_thread( &args );
-
-         world_set_active_instance( vg_msg_seekkvu32( &world, "index", 0 ) );
-         world_static.active_trigger_volume_count = 0;
-         localplayer.viewable_world = world_current_instance();
-      }
-
-      vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 );
-      v3f pos;
-      vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos );
-
-      if( v3_length2(pos) > 1.0f )
-         player__setpos( &localplayer, pos );
-   }
-}
-
-VG_STATIC void vg_load(void){
-   vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
-
-   vg_loader_step( render_init, NULL );
-   vg_loader_step( menu_init, NULL );
-   vg_loader_step( pointcloud_init, NULL );
-   vg_loader_step( world_init, NULL );
-   vg_loader_step( vehicle_init, NULL );
-   vg_loader_step( font3d_init, NULL );
-   vg_loader_step( gui_init, NULL );
-
-   vg_loader_step( player_init, NULL );
-   vg_loader_step( player_ragdoll_init, NULL );
-
-   /* content stuff */
-   vg_loader_step( addon_system_init, NULL );
-   vg_loader_step( workshop_init, NULL );
-   vg_loader_step( skateshop_init, NULL );
-   
-   /* ----------------- */
-   vg_loader_step( load_playermodels, NULL );
-  
-   /* player setup */
-   u32 bytes = 1024*1024*10;
-   skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
-   skaterift.replay.size = bytes;
-   replay_clear( &skaterift.replay );
-
-   player__create( &localplayer );
-   player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" );
-   player__use_avatar( &localplayer, &localplayer_avatar );
-   player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
-   player__bind( &localplayer );
-
-   /* --------------------- */
-
-   vg_bake_shaders();
-   vg_loader_step( audio_init, audio_free );
-
-   /* 'systems' are completely loaded now */
-
-   /* Completing addon registrations
-    * -------------------------------------
-    */
-
-   /* understate diy. */
-   addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", 
-                                                k_addon_type_world, 
-                                                ".mdl" );
-   {
-      vg_msg msg = {0};
-      msg.buf = spawn->metadata;
-      msg.max = sizeof(spawn->metadata);
-      vg_msg_frame( &msg, "workshop" );
-      vg_msg_wkvstr( &msg, "title", "Understate DIY" );
-      vg_msg_end_frame( &msg );
-      vg_msg_wkvstr( &msg, "location", "USA" );
-      spawn->metadata_len = msg.cur;
-   }
-
-   /* mtzero island */
-   addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero",
-                                                k_addon_type_world,
-                                                ".mdl" );
-   {
-      vg_msg msg = {0};
-      msg.buf = mtzero->metadata;
-      msg.max = sizeof(mtzero->metadata);
-      vg_msg_frame( &msg, "workshop" );
-      vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" );
-      vg_msg_end_frame( &msg );
-      vg_msg_wkvstr( &msg, "location", "Australia" );
-      mtzero->metadata_len = msg.cur;
-   }
-
-   /* load home/permanent world manually */
-   world_static.load_state = k_world_loader_load;
-   struct world_load_args args = {
-      .purpose = k_world_purpose_hub,
-      .reg = spawn
-   };
-   skaterift_world_load_thread( &args );
-
-   vg_async_call( async_skaterift_player_start, NULL, 0 );
-   vg_async_stall();
-
-
-   global_skateshop.selected_world_id=1;
-   global_skateshop.pointcloud_world_id=1;
-   skateshop_world_preview_loader_thread( mtzero ); /* HACK */
-
-   vg_console_load_autos();
-   menu_link();
-
-   addon_mount_content_folder( k_addon_type_player, 
-                               "playermodels", ".mdl" );
-   addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" );
-   addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" );
-   addon_mount_workshop_items();
-   vg_async_call( async_addon_reg_update, NULL, 0 );
-   vg_async_stall();
-
-   /* and now */
-   skaterift_restore_state();
-   vg_loader_step( NULL, skaterift_autosave_synchronous );
-
-   board_processview_thread(NULL);
-   vg_async_call( async_call_ready, NULL, 0 );
-}
-
-VG_STATIC void draw_origin_axis(void){
-   vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 );
-   vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 );
-   vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff );
-}
-static void skaterift_change_client_world_preupdate(void);
-
-/* 
- * UPDATE LOOP
- * ---------------------------------------------------------------------------*/
-
-VG_STATIC void vg_pre_update(void){
-   srinput.enabled = 1;
-
-   steam_update();
-   skaterift_preupdate_inputs();
-   if( skaterift.op == k_async_op_clientloading ) return;
-   if( world_static.load_state == k_world_loader_preload )
-      skaterift_change_client_world_preupdate();
-
-   draw_origin_axis();
-   network_update();
-
-   /* time rate */
-   f32 target = 1;
-   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
-                             k_skaterift_respawning) ) {
-      target = 0;
-   }
-
-   vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
-   vg.time_rate = vg_smoothstepf( skaterift.time_rate );
-   
-   player__pre_update( &localplayer );
-   world_entity_focus_preupdate();
-   skaterift_replay_pre_update();
-
-   world_update( world_current_instance(), localplayer.rb.co );
-   audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
-   respawn_chooser_pre_update();
-}
-
-VG_STATIC void vg_fixed_update(void){
-   if( skaterift.op == k_async_op_clientloading ) return;
-
-   world_routes_fixedupdate( world_current_instance() );
-   player__update( &localplayer );
-   vehicle_update_fixed();
-}
-
-VG_STATIC void vg_post_update(void){
-   if( skaterift.op == k_async_op_clientloading ) return;
-
-   player__post_update( &localplayer );
-
-   float dist;
-   int sample_index;
-   world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist );
-
-   audio_lock();
-   vg_dsp.echo_distances[sample_index] = dist;
-
-   v3f ears = { 1.0f,0.0f,0.0f };
-   m3x3_mulv( skaterift.cam.transform, ears, ears );
-   v3_copy( ears, vg_audio.external_listener_ears );
-   v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos );
-
-   if( localplayer.gate_waiting ){
-      m4x3_mulv( localplayer.gate_waiting->transport,
-                 vg_audio.external_listener_pos, 
-                 vg_audio.external_listener_pos );
-   }
-
-   v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity );
-   audio_unlock();
-
-   vehicle_update_post();
-
-   if( vg.time - skaterift.last_autosave > 20.0 ){
-      if( skaterift_autosave(1) ){
-         skaterift.last_autosave = vg.time;
-      }
-   }
-}
-
-/*
- * RENDERING
- * ---------------------------------------------------------------------------*/
-
-VG_STATIC void vg_framebuffer_resize( int w, int h ){
-   render_fb_resize();
-}
-
-VG_STATIC void present_view_with_post_processing(void){
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-   glViewport( 0,0, vg.window_x, vg.window_y );
-
-   glEnable(GL_BLEND);
-   glDisable(GL_DEPTH_TEST);
-   glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA);
-   glBlendEquation(GL_FUNC_ADD);
-
-   v2f inverse;
-   render_fb_inverse_ratio( gpipeline.fb_main, inverse );
-
-   if( k_blur_effect ){
-      shader_blitblur_use();
-      shader_blitblur_uTexMain( 0 );
-      shader_blitblur_uTexMotion( 1 );
-      shader_blitblur_uBlurStrength( k_blur_strength / 
-                                     (vg.time_frame_delta*60.0) );
-      shader_blitblur_uInverseRatio( inverse );
-
-      inverse[0] -= 0.0001f;
-      inverse[1] -= 0.0001f;
-      shader_blitblur_uClampUv( inverse );
-
-      static f64 effect_time = 133.0;
-      effect_time += vg.time_frame_delta;
-      shader_blitblur_uTime( effect_time );
-
-      f32 glitch_strength = 0.0f;
-      if( skaterift.activity == k_skaterift_replay ){
-         glitch_strength = 0.005f;
-         if( skaterift.replay_control == k_replay_control_play )
-            glitch_strength = 0.005f;
-         else 
-            glitch_strength += 0.005f*skaterift.track_velocity;
-      }
-      shader_blitblur_uGlitchStrength( glitch_strength );
-
-      v2f override;
-      if( skaterift.activity == k_skaterift_menu )
-         v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
-      else 
-         v2_zero( override );
-      shader_blitblur_uOverrideDir( override );
-
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
-      render_fb_bind_texture( gpipeline.fb_main, 1, 1 );
-   }
-   else{
-      shader_blit_use();
-      shader_blit_uTexMain( 0 );
-      shader_blit_uInverseRatio( inverse );
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
-   }
-
-   render_fsquad();
-}
-
-VG_STATIC void render_player_transparent(void){
-   static camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
-                                    SAIS OTHERWISE */
-
-   m4x3_copy( skaterift.cam.transform, small_cam.transform );
-
-   small_cam.fov = skaterift.cam.fov;
-   small_cam.nearz = 0.05f;
-   small_cam.farz  = 60.0f;
-
-   camera_update_view( &small_cam );
-   camera_update_projection( &small_cam );
-   camera_finalize( &small_cam );
-
-   /* Draw player to window buffer and blend background ontop */
-   player__render( &small_cam, &localplayer );
-}
-
-VG_STATIC void render_scene(void){
-   /* Draw world */
-   glEnable( GL_DEPTH_TEST );
-
-   world_instance *view_world = localplayer.viewable_world;
-
-   if( view_world == NULL ){
-      glClearColor( 0.25f, 0.25f, 0.0f, 1.0f );
-      glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
-      return;
-   }
-
-   for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
-      if( world_static.instances[i].status == k_world_status_loaded ){
-         world_prerender( &world_static.instances[i] );
-      }
-   }
-
-   if( skaterift.activity == k_skaterift_respawning ){
-      glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
-      glClearColor( 0.624f, 0.659f, 0.769f, 0.0f );
-      glClear( GL_COLOR_BUFFER_BIT );
-      glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, 
-                                    GL_COLOR_ATTACHMENT1 } );
-      view_world = &world_static.instances[respawn_chooser.world_id];
-      render_world_override( view_world );
-   }
-   else{
-      render_world( view_world, &skaterift.cam, 0 );
-      render_water_texture( view_world, &skaterift.cam, 0 );
-      render_fb_bind( gpipeline.fb_main, 1 );
-      render_water_surface( view_world, &skaterift.cam );
-   }
-}
-
-VG_STATIC void render_scene_gate_subview(void){
-   render_fb_bind( gpipeline.fb_main, 1 );
-   world_instance *view_world = localplayer.viewable_world;
-   if( !view_world ) return; /* ??? */
-   if( skaterift.activity == k_skaterift_respawning ) return;
-
-   int depth = 1;
-   if( localplayer.gate_waiting ) depth = 0;
-   render_world_gates( view_world, &skaterift.cam, depth );
-}
-
-VG_STATIC void skaterift_composite_maincamera(void){
-   camera_lerp( &localplayer.cam, &world_static.focus_cam,
-                vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
-
-   if( skaterift.activity == k_skaterift_replay ){
-      skaterift_get_replay_camera( &skaterift.cam );
-   }
-
-   skaterift.cam.nearz = 0.1f;
-   skaterift.cam.farz  = 2100.0f;
-
-   if( skaterift.activity == k_skaterift_respawning ){
-      camera_copy( &respawn_chooser.cam, &skaterift.cam );
-      skaterift.cam.nearz = 4.0f;
-      skaterift.cam.farz  = 3100.0f;
-   }
-
-   camera_update_transform( &skaterift.cam );
-
-   if( skaterift.activity != k_skaterift_respawning ){
-      if( localplayer.gate_waiting ){
-         m3x3_mul( localplayer.basis_gate, skaterift.cam.transform, 
-                   skaterift.cam.transform );
-      }
-      else{
-         m3x3_mul( localplayer.basis, skaterift.cam.transform, 
-                   skaterift.cam.transform );
-      }
-   }
-   
-   camera_update_view( &skaterift.cam );
-   camera_update_projection( &skaterift.cam );
-   camera_finalize( &skaterift.cam );
-}
-
-VG_STATIC void render_main_game(void){
-   if( skaterift.activity == k_skaterift_replay ){
-      player__animate_from_replay( &localplayer, &skaterift.replay );
-   }
-   else{
-      player__animate( &localplayer );
-      skaterift_record_frame( &skaterift.replay, 0 );
-   }
-   player__pre_render( &localplayer );
-
-   skaterift_composite_maincamera();
-
-   /* --------------------------------------------------------------------- */
-
-   world_instance *view_world = localplayer.viewable_world;
-   if( view_world != NULL ){
-      render_world_cubemaps( view_world );
-
-      ent_gate *gate = view_world->rendering_gate;
-      if( gate ){
-         if( gate->flags & k_ent_gate_nonlocal ){
-            world_instance *dest = &world_static.instances[ gate->target ];
-            render_world_cubemaps( dest );
-         }
-      }
-   }
-
-   /* variable res target */
-   render_fb_bind( gpipeline.fb_main, 1 );
-   glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
-   glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
-
-   render_scene();
-   glEnable( GL_DEPTH_TEST );
-
-   /* full res target */
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-   glViewport( 0,0, vg.window_x, vg.window_y );
-
-   render_player_transparent(); /* needs to read the depth buffer before we fuck
-                                   it up with the oblique rendering inside the
-                                   portals */
-
-   /* continue with variable rate */
-   render_scene_gate_subview();
-
-   /* composite */
-   present_view_with_post_processing();
-
-   /* --------------------------------------------------------------------- */
-
-   /* capture the current resume frame at the very last point */
-   if( button_down( k_srbind_reset ) ){
-      if( skaterift.activity == k_skaterift_default ){
-         skaterift.activity = k_skaterift_replay;
-         skaterift_record_frame( &skaterift.replay, 1 );
-         if( skaterift.replay.head ){
-            skaterift.replay.cursor = skaterift.replay.head->time;
-            skaterift.replay.cursor_frame = skaterift.replay.head;
-         }
-         skaterift.replay_control = k_replay_control_scrub;
-      }
-   }
-}
-
-VG_STATIC void vg_render(void){
-   if( skaterift.op == k_async_op_clientloading ){
-      _vg_loader_render();
-      return;
-   }
-
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-
-   glViewport( 0,0, vg.window_x, vg.window_y );
-   glDisable( GL_DEPTH_TEST );
-   glDisable( GL_BLEND );
-
-   glClearColor( 1.0f, 0.0f, 0.0f, 0.0f );
-   glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
-
-   render_main_game();
-   m4x4_copy( skaterift.cam.mtx.pv, vg.pv );
-   
-   /* Other shite */
-   glDisable(GL_BLEND);
-   glDisable(GL_DEPTH_TEST);
-   vg_lines_drawall();
-   glViewport( 0,0, vg.window_x, vg.window_y );
-   gui_draw();
-}
-
-VG_STATIC void vg_gui(void){
-   if( skaterift.op == k_async_op_clientloading ) return;
-
-   menu_update();
-   if( skaterift.activity == k_skaterift_menu ){
-      glClear( GL_DEPTH_BUFFER_BIT );
-      menu_render();
-   }
-
-   player__im_gui( &localplayer );
-   world_instance *world = world_current_instance();
-
-   skaterift_replay_imgui();
-   workshop_form_gui();
-   render_view_framebuffer_ui();
-}
-
-
-#else
-
-#include "skaterift_imgui_dev.c"
-
-#endif