+++ /dev/null
-#ifndef ENTITY_C
-#define ENTITY_C
-
-#include "world.h"
-#include "entity.h"
-#include "world_entity.h"
-
-#include "ent_skateshop.c"
-
-VG_STATIC void entity_call( world_instance *world, ent_call *call )
-{
- u32 type = mdl_entity_id_type( call->id );
-
- if( type == k_ent_volume ){
- ent_volume_call( world, call );
- } else if( type == k_ent_audio ){
- ent_audio_call( world, call );
- } else if( type == k_ent_skateshop ){
- ent_skateshop_call( world, call );
- } else if( type == k_ent_ccmd ){
- ent_ccmd_call( world, call );
- }
-}
-
-#endif /* ENTITY_C */