#include "network_common.h"
#include "network.h"
-static u32 region_spark_colour( u32 flags ){
+struct global_ent_region global_ent_region;
+
+u32 region_spark_colour( u32 flags )
+{
if( flags & k_ent_route_flag_achieve_gold )
return 0xff8ce0fa;
else if( flags & k_ent_route_flag_achieve_silver )
return 0x00;
}
-static void ent_region_call( world_instance *world, ent_call *call ){
+void ent_region_call( world_instance *world, ent_call *call )
+{
ent_region *region =
mdl_arritm( &world->ent_region, mdl_entity_id_id(call->id) );
/*
* reevaluate all achievements to calculate the compiled achievement
*/
-static void ent_region_re_eval( world_instance *world ){
+void ent_region_re_eval( world_instance *world )
+{
u32 world_total = k_ent_route_flag_achieve_gold |
k_ent_route_flag_achieve_silver;