-#ifndef ENT_CHALLENGE_C
-#define ENT_CHALLENGE_C
-
#include "entity.h"
#include "input.h"
#include "gui.h"
#include "audio.h"
-static void ent_challenge_call( world_instance *world, ent_call *call ){
+void ent_challenge_call( world_instance *world, ent_call *call )
+{
u32 index = mdl_entity_id_id( call->id );
ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
}
}
-static void ent_challenge_preupdate( ent_challenge *challenge, int active ){
+void ent_challenge_preupdate( ent_challenge *challenge, int active )
+{
world_instance *world = world_current_instance();
/* maximum distance from active challenge */
static void ent_challenge_render( ent_challenge *challenge ){
}
-
-#endif /* ENT_CHALLENGE_C */