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allow other channel for non-dsp sounds (2D oneshots)
[vg.git]
/
vg_tool.c
1
#include
"vg_tool.h"
2
3
/* unity build of vg components */
4
#include
"vg_log.c"
5
#include
"vg_string.c"
6
#include
"vg_opt.c"
7
#include
"vg_msg.c"
8
#include
"vg_mem.c"
9
#include
"vg_mem_queue.c"
10
#include
"vg_io.c"
11
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void
vg_fatal_error
(
const char
*
fmt
, ... )
13
{
14
va_list
args
;
15
va_start
(
args
,
fmt
);
16
_vg_logx_va
(
stderr
,
NULL
,
"fatal"
,
KRED
,
fmt
,
args
);
17
va_end
(
args
);
18
exit
(
1
);
19
}