1 // Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
4 static struct button_binding vg_button_binds
[] =
6 { .name
= "primary", .bind
= GLFW_MOUSE_BUTTON_LEFT
},
7 { .name
= "secondary", .bind
= GLFW_MOUSE_BUTTON_RIGHT
},
8 { .name
= "tertiary", .bind
= GLFW_MOUSE_BUTTON_MIDDLE
},
9 { .name
= "noclip", .bind
= GLFW_KEY_V
},
10 { .name
= "go", .bind
= GLFW_KEY_SPACE
},
11 { .name
= "prev", .bind
= GLFW_KEY_N
},
12 { .name
= "next", .bind
= GLFW_KEY_M
}
15 static struct axis_binding vg_axis_binds
[] =
19 static struct vg_achievement vg_achievements
[] =
21 { .name
= "CAN_DO_THAT" },
22 { .name
= "TUTORIALS" },
23 { .name
= "GRADUATE" },
25 { .name
= "GOOD_ENOUGH" },
26 { .name
= "MIGHTY_CONSUMER" },
27 { .name
= "SQUEEZE" },
28 { .name
= "MASTER_ENGINEER" }