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[tar-legacy.git] / MCDV / GLFWUtil.hpp
1 #pragma once
2 #include <GLFW\glfw3.h>
3
4 class util_keyHandler {
5 private:
6 GLFWwindow* windowHandle;
7 public:
8 bool getKeyDown(int key) {
9 if (glfwGetKey(this->windowHandle, key) == GLFW_PRESS)
10 return true;
11 }
12
13 util_keyHandler(GLFWwindow* window) {
14 this->windowHandle = window;
15 }
16 };